Virtually Shared “ Lazy Susan ” Based on Dual Embodied Interaction Design

In order to support a virtual community in the view of trust and secure feeling, a co-existing space where people sense as if they are co-located should be supported to create a communicable situation. For creating a virtual co-existing space between remote places, we develop a networked “Lazy Susan” communication system, which consists of bodily interaction system including a round, rotatable disk, the rotations of which are synchronized with the remote disk, and video projection system representing a remote participant and local self in one synthesized video image for sharing tabletop with each other. Our system can support to locate a remote participant and local self at the same shared tabletop at each site. And this virtually shared “Lazy Susan” is promising to enhance a sense of co-existence and to support for remote collaborative work.