Reverse Diffusion for Smooth Buildup of Progressivly Transmitted Geometry
暂无分享,去创建一个
[1] Thomas Buelow. Spherical Diffusion for Surface Smoothing and Denoising , 2001 .
[2] Gabriel Taubin,et al. 3D Geometry Compression and Progressive Transmission , 1999 .
[3] Sarp Ertürk,et al. Efficient Representation of 3D Human Head Models , 1999, BMVC.
[4] Thomas Bülow,et al. Surface Representations Using Spherical Harmonics and Gabor Wavelets on the Sphere , 2001 .
[5] Andrei Khodakovsky,et al. Progressive geometry compression , 2000, SIGGRAPH.
[6] D. Healy,et al. Computing Fourier Transforms and Convolutions on the 2-Sphere , 1994 .
[7] Dmitry B. Goldgof,et al. The Use of Three- and Four-Dimensional Surface Harmonics for Rigid and Nonrigid Shape Recovery and Representation , 1995, IEEE Trans. Pattern Anal. Mach. Intell..
[8] Hans-Peter Seidel,et al. Progressive transmission of subdivision surfaces , 2000, Comput. Geom..
[9] G. Chirikjian,et al. Engineering Applications of Noncommutative Harmonic Analysis: With Emphasis on Rotation and Motion Groups , 2000 .
[10] Hugues Hoppe,et al. Progressive meshes , 1996, SIGGRAPH.
[11] Richard Courant,et al. Methods of Mathematical Physics, 1 , 1955 .
[12] Azriel Rosenfeld,et al. Computer Vision , 1988, Adv. Comput..