Reducing Data-Memory Footprint of Multimedia Applications by Delay Redistribution
暂无分享,去创建一个
[1] Erik Brockmeyer,et al. Data and memory optimization techniques for embedded systems , 2001, TODE.
[2] Ahmed Amine Jerraya,et al. Buffer memory optimization for video codec application modeled in Simulink , 2006, 2006 43rd ACM/IEEE Design Automation Conference.
[3] Hoeseok Yang,et al. Buffer Minimization In RTL Synthesis From Coarse-grained Dataflow Specification , 2006 .
[4] Dong-Ik Ko,et al. Modeling and optimization of buffering trade-offs for hardware implementation of image processing applications , 2005, IEEE Workshop on Signal Processing Systems Design and Implementation, 2005..
[5] Om Prakash Gangwal,et al. Eclipse: heterogeneous multiprocessor architecture for flexible media processing , 2002, Proceedings 16th International Parallel and Distributed Processing Symposium.
[6] Praveen K. Murthy,et al. Buffer merging—a powerful technique for reducing memory requirements of synchronous dataflow specifications , 2004, TODE.
[7] Henning Schulzrinne,et al. Adaptive playout mechanisms for packetized audio applications in wide-area networks , 1994, Proceedings of INFOCOM '94 Conference on Computer Communications.
[8] Sander Stuijk,et al. Exploring trade-offs in buffer requirements and throughput constraints for synchronous dataflow graphs , 2006, 2006 43rd ACM/IEEE Design Automation Conference.
[9] Xiaolin Wu,et al. Buffer size reduction through buffer sharing for streaming applications , 2004, 2004 IEEE International Conference on Multimedia and Expo (ICME) (IEEE Cat. No.04TH8763).