Animated human movement and posture capture for body worn antenna simulation

An animated human model to be used in an electromagnetic simulation software, XFdtd, has been created using a 3D scanned surface of a real person combined with body movement data captured from a motion capture system. Investigations are carried out to verify the accuracy of the human body simulation for different mesh sizes. A study of the effect of body position over an on-body radio channel is also presented. Ultimately, the results will be used to reduce transmit powers between antennas mounted on people.