Enriching Location-Based Games with Navigational Game Activities
暂无分享,去创建一个
Matthias Rehm | Camilla Gisela Hansen Schnatterbeck | Stephanie Githa Nadarajah | Benjamin Nicholas Overgaard | Peder Walz Pedersen
[1] Matthew Chalmers,et al. EyeSpy: supporting navigation through play , 2009, CHI.
[2] Alf Inge Wang,et al. A pervasive game to know your city better , 2011, 2011 IEEE International Games Innovation Conference (IGIC).
[3] Peter C. Wright,et al. Interdisciplinary criticism: Analysing the experience of riot! a location-sensitive digital narrative , 2006, Behav. Inf. Technol..
[4] Rafael Ballagas,et al. Gaming Tourism: Lessons from Evaluating REXplorer, a Pervasive Game for Tourists , 2009, Pervasive.
[5] Stephan Winter,et al. Enriching Wayfinding Instructions with Local Landmarks , 2002, GIScience.
[6] Michael Epstein,et al. Mobile Technologies and Creative Tourism : The History Unwired Pilot Project in Venice Italy , 2006, AMCIS.
[7] Daniel Gallego Vico,et al. The city as a learning gamified platform , 2013 .
[8] Carman Neustaedter,et al. GEMS: a location-based game for supporting family storytelling , 2013, CHI Extended Abstracts.
[9] Dimitris Charitos,et al. Theoretical and methodological implications of designing and implementing multiuser location-based games , 2010, Personal and Ubiquitous Computing.
[10] Matthias Rehm,et al. Accessing Cultural Artifacts through Digital Companions: The Effects on Children's Engagement , 2015, 2015 International Conference on Culture and Computing (Culture Computing).
[11] Tomoko Izumi,et al. A Tourist Navigation System in Which a Historical Character Guides to Related Spots by Hide-and-Seek , 2013, 2013 Conference on Technologies and Applications of Artificial Intelligence.
[12] Hannamari Saarenpää,et al. Insectopia: exploring pervasive games through technology already pervasively available , 2007, ACE '07.
[13] Giovanni B. Moneta,et al. On the Measurement and Conceptualization of Flow , 2012 .
[14] Stephen C. Hirtle,et al. The Nature of Landmarks for Real and Electronic Spaces , 1999, COSIT.
[15] Mads Haahr,et al. Design and evaluation of player experience of a location-based mobile game , 2010, NordiCHI.
[16] Isabelle M. Demeure,et al. Gaming on the move: urban experience as a new paradigm for mobile pervasive game design , 2010, Multimedia Systems.
[17] Ann Morrison,et al. Like bees around the hive: a comparative study of a mobile augmented reality map , 2009, CHI.
[18] Michael Epstein,et al. History Unwired: mobile narrative in historic cities , 2006, AVI '06.
[19] Nikoleta Yiannoutsou,et al. A Review of Mobile Location-based Games for Learning across Physical and Virtual Spaces , 2012, J. Univers. Comput. Sci..