The 'Relay Ideation' Technique: Moving from Problem Understanding to Problem Solving in the Design Process

When describing the design process in product innovation, many authors identify phases that can be described as ‘problem analysis’ and ‘generating ideas’. Several techniques are available to support design teams in each of these phases, but it remains a challenge to move from understanding a problem to coming up with ideas for concepts that might solve the problem. In addition, some of these techniques have counterproductive social side effects, which in fact may impede creativity in a design team. In this paper we describe a new technique for product idea generation called the ‘relay ideation’ technique. This technique was developed to help design teams move from understanding a problem to thinking creatively and concretely about the problem in order to generate concepts for innovative products or services. The technique is illustrated with a case study about IT applications for hearing-impaired children.

[1]  Pieter Jan Stappers,et al.  Co-creation and the new landscapes of design , 2008 .

[2]  Jack A. Goncalo,et al.  The liberating role of conflict in group creativity: A study in two countries , 2004 .

[3]  M.G.D. Steen,et al.  The Fragility of Human-Centred Design , 2008 .

[4]  Mette Agger Eriksen Engaging Design Materials, Formats and Framings in Specific, Situated Co-designing : A Micro-Material Perspective , 2009 .

[5]  Eamonn O'Neill,et al.  Understanding design as a social creative process , 2005, C&C '05.

[6]  Paul Brown,et al.  Proceedings of the 5th Conference on Creativity & Cognition, London, United Kingdom, April 12-15, 2005 , 2005, Creativity & Cognition.

[7]  Thomas J. Howard,et al.  Describing the creative design process by the integration of engineering design and cognitive psychology literature , 2008 .

[8]  Sharon Poggenpohl,et al.  Thoughtful Interaction Design: A Design Perspective on Information Technology , 2007 .

[9]  Karin Slegers,et al.  Research methods for involving hearing impaired children in IT innovation , 2010, NordiCHI.

[10]  Kim Halskov,et al.  The emergence of ideas: the interplay between sources of inspiration and emerging design concepts , 2007 .

[11]  Deana McDonagh,et al.  Empathic Design: User Experience in Product Design: I. Koskinen, K. Battarbee And T. MattelmäKi (Eds) , 2004 .

[12]  M. Rosson,et al.  Scenario-Based Development of Human-Computer Interaction , 2002 .

[13]  Mary Beth Rosson Chapter 1 – Scenario-Based Usability Engineering , 2002 .

[14]  A. Osborn Applied imagination : principles and procedures of creative problem-solving , 1957 .

[15]  Tone Bratteteig,et al.  Engaging Design Materials, Formats and Framings in Specific, Situated Co-designing – A Micro-Material Perspective , 2009 .

[16]  Brian P. Bailey,et al.  Idea Generation Techniques among Creative Professionals , 2009 .

[17]  Mary Beth Rosson,et al.  Usability Engineering: Scenario-based Development of Human-Computer Interaction , 2001 .