A haptic device for PC video game application
暂无分享,去创建一个
A haptic device is developed for PC video games. The proposed mechanism is designed to avoid a coupling problem in two-degree of freedom translational movement at the edges caused by the structural constraints using a motor whose body is rotating about a pivot according to the joystick motion. The workspace of the proposed mechanism is analyzed. The spring and damping torque reflection capabilities are investigated. Additionally, the performance of the haptic system is examined in a real game environment constructed by using the graphic software.
[1] Ming-Chang Tsai,et al. A low-cost force feedback joystick and its use in PC video games , 1995 .
[2] Grigore C. Burdea,et al. Force and Touch Feedback for Virtual Reality , 1996 .
[3] R. W. Daniel,et al. Fundamental Limits of Performance for Force Reflecting Teleoperation , 1998, Int. J. Robotics Res..