3D Archive System for Traditional Performing Arts
暂无分享,去创建一个
Yuichi Iwadate | Kensuke Hisatomi | Miwa Katayama | Kimihiro Tomiyama | Y. Iwadate | Kimihiro Tomiyama | K. Hisatomi | Miwa Katayama
[1] Vladimir Kolmogorov,et al. Computing geodesics and minimal surfaces via graph cuts , 2003, Proceedings Ninth IEEE International Conference on Computer Vision.
[2] Yuichi Iwadate,et al. A Method of Video Production Using Dynamic 3D Models and Its Application to Making Scenes of a Crowd , 2009 .
[3] Steven M. Seitz,et al. Photorealistic Scene Reconstruction by Voxel Coloring , 1997, International Journal of Computer Vision.
[4] Takeshi Oishi,et al. Flying Laser Range Sensor for Large-Scale Site-Modeling and Its Applications in Bayon Digital Archival Project , 2008, International Journal of Computer Vision.
[5] Tomiyama,et al. Arbitrrary Viewpoint Images for Performances of Japanese Traditional Art , 2006 .
[6] Atsushi Imiya,et al. Marching cubes method with connectivity , 1999, Proceedings 1999 International Conference on Image Processing (Cat. 99CH36348).
[7] Jean Ponce,et al. Accurate, Dense, and Robust Multiview Stereopsis , 2010, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[8] Wojciech Matusik,et al. Articulated mesh animation from multi-view silhouettes , 2008, ACM Trans. Graph..
[9] Roberto Cipolla,et al. Multiview Stereo via Volumetric Graph-Cuts and Occlusion Robust Photo-Consistency , 2007, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[10] Alexandrina Orzan. Omnidirectional texturing of human actors from multiple view video sequences , 2005, CHI 2008.
[11] Larry S. Davis,et al. 3D Surface Reconstruction Using Graph Cuts with Surface Constraints , 2006, ECCV.
[12] Michael M. Kazhdan,et al. Poisson surface reconstruction , 2006, SGP '06.
[13] Roger Y. Tsai,et al. A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV cameras and lenses , 1987, IEEE J. Robotics Autom..
[14] Marcus A. Magnor,et al. Real-time microfacet billboarding for free-viewpoint video rendering , 2003, Proceedings 2003 International Conference on Image Processing (Cat. No.03CH37429).
[15] Adrian Hilton,et al. Volumetric Stereo with Silhouette and Feature Constraints , 2006, BMVC.
[16] Roberto Cipolla,et al. Multi-view stereo via volumetric graph-cuts , 2005, 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05).
[17] Takashi Matsuyama,et al. Deformable Mesh Model for Complex Multi-Object 3D Motion Estimation from Multi-Viewpoint Video , 2006, Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06).
[18] Yizhou Yu,et al. Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping , 1998, Rendering Techniques.
[19] Marc Pollefeys,et al. Multi-View Stereo via Graph Cuts on the Dual of an Adaptive Tetrahedral Mesh , 2007, 2007 IEEE 11th International Conference on Computer Vision.
[20] Hans-Peter Seidel,et al. Performance capture from sparse multi-view video , 2008, ACM Trans. Graph..
[21] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.