Cognitive tasks and collaborative agents for microadaptive game activities

Motivation -- Activities in video games should be made more interactive to be motivating and meaningful. Research approach -- We decompose textual recipes in role-playing games by cognitive task analysis to make them interactive and act as knowledge bases for agents. Findings/Design -- So far, we have adopted an approach that works as a quick solution. A more intelligent approach may provide more authentic collaboration. Research limitations/Implications -- We are currently implementing one proof-of-concept scenario that later needs to be evaluated against alternative solutions. Originality/Value -- A cognitive science perspective on game design is still new, especially one that recognises the potential of virtual worlds as simulations of real life. Take away message -- Game design can benefit from a cognitive engineering perspective.