JET: Joint source and channel coding for error resilient virtual reality video wireless transmission
暂无分享,去创建一个
Yoshiaki Tanaka | Yusheng Ji | Susumu Ishihara | Ying Cui | Zhi Liu | Zhi Liu | Yusheng Ji | Y. Tanaka | Ying Cui | S. Ishihara
[1] Jing Li,et al. Visual Attention Modeling for Stereoscopic Video: A Benchmark and Computational Model , 2017, IEEE Transactions on Image Processing.
[2] Gene Cheung,et al. Multi-stream switching for interactive virtual reality video streaming , 2017, 2017 IEEE International Conference on Image Processing (ICIP).
[3] Yonggang Wen,et al. Spectrum Allocation and Bitrate Adjustment for Mobile Social Video Sharing: Potential Game With Online QoS Learning Approach , 2017, IEEE Journal on Selected Areas in Communications.
[4] Mohammad Hosseini,et al. View-aware tile-based adaptations in 360 virtual reality video streaming , 2017, 2017 IEEE Virtual Reality (VR).
[5] Takashi Watanabe,et al. High Quality Multi-View Video Streaming over Multiple Transmission Paths , 2017, IEICE Trans. Commun..
[6] Miska M. Hannuksela,et al. Standard-Compliant Multiview Video Coding and Streaming for Virtual Reality Applications , 2016, 2016 IEEE International Symposium on Multimedia (ISM).
[7] S. Gaubert,et al. The Perron-Frobenius theorem for homogeneous, monotone functions , 2001, math/0105091.
[8] Rae A. Earnshaw,et al. Virtual Reality Systems , 1993 .
[9] Derrick Wing Kwan Ng,et al. Power-Efficient Multi-Quality Multicast Beamforming Based on SVC and Superposition Coding , 2017, GLOBECOM 2017 - 2017 IEEE Global Communications Conference.
[10] Bernd Girod,et al. A Framework to Evaluate Omnidirectional Video Coding Schemes , 2015, 2015 IEEE International Symposium on Mixed and Augmented Reality.
[11] Miska M. Hannuksela,et al. Viewport-Adaptive Encoding and Streaming of 360-Degree Video for Virtual Reality Applications , 2016, 2016 IEEE International Symposium on Multimedia (ISM).
[12] Bo Zhang,et al. Collaborative Wireless Freeview Video Streaming With Network Coding , 2016, IEEE Transactions on Multimedia.
[13] Mohammad Hosseini,et al. Adaptive 360 VR Video Streaming: Divide and Conquer , 2016, 2016 IEEE International Symposium on Multimedia (ISM).
[14] Liang Zhou,et al. QoE-Driven Delay Announcement for Cloud Mobile Media , 2017, IEEE Transactions on Circuits and Systems for Video Technology.
[15] E. L. Lawler,et al. Branch-and-Bound Methods: A Survey , 1966, Oper. Res..
[16] Jie Liu,et al. Joint MCS and power allocation for SVC video multicast over heterogeneous cellular networks , 2016, Comput. Commun..
[17] Xuelong Li,et al. Joint Content Replication and Request Routing for Social Video Distribution Over Cloud CDN: A Community Clustering Method , 2016, IEEE Transactions on Circuits and Systems for Video Technology.
[18] Hongke Zhang,et al. Cross-Layer Fairness-Driven Concurrent Multipath Video Delivery Over Heterogeneous Wireless Networks , 2015, IEEE Transactions on Circuits and Systems for Video Technology.
[19] Hongke Zhang,et al. Performance-Aware Mobile Community-Based VoD Streaming Over Vehicular Ad Hoc Networks , 2015, IEEE Transactions on Vehicular Technology.
[20] Yusheng Ji,et al. Optimizing Distributed Source Coding for Interactive Multiview Video Streaming Over Lossy Networks , 2013, IEEE Transactions on Circuits and Systems for Video Technology.
[21] Jiaying Liu,et al. Objective Quality Assessment of Screen Content Images by Uncertainty Weighting , 2017, IEEE Transactions on Image Processing.
[22] Feng Qian,et al. Optimizing 360 video delivery over cellular networks , 2016, ATC@MobiCom.
[23] Yusheng Ji,et al. Multiple Description Coding and Recovery of Free Viewpoint Video for Wireless Multi-Path Streaming , 2015, IEEE Journal of Selected Topics in Signal Processing.
[24] I-Hong Hou. Scheduling Heterogeneous Real-Time Traffic Over Fading Wireless Channels , 2014, IEEE/ACM Transactions on Networking.
[25] Philip A. Chou,et al. Rate-distortion optimized streaming of packetized media , 2006, IEEE Transactions on Multimedia.
[26] Kelly Anderson,et al. Virtual reality video games to promote movement recovery in stroke rehabilitation: a guide for clinicians. , 2015, Archives of physical medicine and rehabilitation.
[27] Ravi Prakash,et al. Adaptive 360-degree video streaming using layered video coding , 2017, 2017 IEEE Virtual Reality (VR).
[28] Yusheng Ji,et al. Wireless channel loss analysis - a case study using WiFi-Direct , 2014, 2014 International Wireless Communications and Mobile Computing Conference (IWCMC).
[29] Soh-Khim Ong,et al. Virtual and Augmented Reality Applications in Manufacturing , 2004, MIM.
[30] Yoshiaki Tanaka,et al. Fast-Start Video Delivery in Future Internet Architectures with Intra-domain Caching , 2017, Mob. Networks Appl..
[31] Yonggang Wen,et al. Public Cloud Storage-Assisted Mobile Social Video Sharing: A Supermodular Game Approach , 2017, IEEE Journal on Selected Areas in Communications.
[32] Yusheng Ji,et al. Distributed Markov decision process in cooperative peer-to-peer repair for WWAN video broadcast , 2011, 2011 IEEE International Conference on Multimedia and Expo.
[33] Jun Huang,et al. Joint source-channel coding and optimization for mobile video streaming in heterogeneous wireless networks , 2013, EURASIP J. Wirel. Commun. Netw..
[34] Liang Zhou,et al. Mobile Device-to-Device Video Distribution , 2016, ACM Trans. Multim. Comput. Commun. Appl..