Piecewise Regular Meshes: Construction and Compression
暂无分享,去创建一个
[1] Jarek Rossignac,et al. Edgebreaker compression and Wrap&Zip decoding of the connectivity of triangle meshes , 1999 .
[2] Jarek Rossignac,et al. An Edgebreaker-based efficient compression scheme for regular meshes , 2001, Comput. Geom..
[3] Renato Pajarola,et al. SQUEEZE: fast and progressive decompression of triangle meshes , 2000, Proceedings Computer Graphics International 2000.
[4] Jarek Rossignac,et al. Wrap&Zip decompression of the connectivity of triangle meshes compressed with Edgebreaker , 1999, Comput. Geom..
[5] Renato Pajarola,et al. Compressed Progressive Meshes , 2000, IEEE Trans. Vis. Comput. Graph..
[6] Martin Isenburg,et al. Spirale Reversi: Reverse Decoding of the Edgebreaker Encoding , 1999, CCCG.
[7] Bernard Chazelle,et al. Strategies for polyhedral surface decomposition: an experimental study , 1995, SCG '95.
[8] Wolfgang Straßer,et al. Real time compression of triangle mesh connectivity , 1998, SIGGRAPH.
[9] Craig Gotsman,et al. Spectral compression of mesh geometry , 2000, EuroCG.
[10] Jerome M. Shapiro,et al. Embedded image coding using zerotrees of wavelet coefficients , 1993, IEEE Trans. Signal Process..
[11] Jarek Rossignac,et al. Edgebreaker: Connectivity Compression for Triangle Meshes , 1999, IEEE Trans. Vis. Comput. Graph..
[12] Anne Verroust-Blondet,et al. Level set diagrams of polyhedral objects , 1999, SMA '99.
[13] William A. Pearlman,et al. A new, fast, and efficient image codec based on set partitioning in hierarchical trees , 1996, IEEE Trans. Circuits Syst. Video Technol..
[14] David P. Dobkin,et al. MAPS: multiresolution adaptive parameterization of surfaces , 1998, SIGGRAPH.
[15] Michael Garland,et al. Hierarchical face clustering on polygonal surfaces , 2001, I3D '01.
[16] Gabriel Taubin,et al. Geometric compression through topological surgery , 1998, TOGS.
[17] Greg Turk,et al. Re-tiling polygonal surfaces , 1992, SIGGRAPH.
[18] Michael Garland,et al. Surface simplification using quadric error metrics , 1997, SIGGRAPH.
[19] Peter Schröder,et al. Normal meshes , 2000, SIGGRAPH.
[20] Markus H. Gross,et al. Spectral processing of point-sampled geometry , 2001, SIGGRAPH.
[21] Marc Levoy,et al. The digital Michelangelo project: 3D scanning of large statues , 2000, SIGGRAPH.
[22] Michael Deering,et al. Geometry compression , 1995, SIGGRAPH.
[23] David Salomon,et al. Data Compression: The Complete Reference , 2006 .
[24] Andrei Khodakovsky,et al. Progressive geometry compression , 2000, SIGGRAPH.
[25] Joseph S. B. Mitchell,et al. The Discrete Geodesic Problem , 1987, SIAM J. Comput..
[26] Paolo Cignoni,et al. Metro: Measuring Error on Simplified Surfaces , 1998, Comput. Graph. Forum.
[27] Jovan Popovic,et al. Progressive simplicial complexes , 1997, SIGGRAPH.
[28] Pierre Alliez,et al. Valence‐Driven Connectivity Encoding for 3D Meshes , 2001, Comput. Graph. Forum.
[29] Michael Schindler,et al. A fast renormalisation for arithmetic coding , 1998, Proceedings DCC '98 Data Compression Conference (Cat. No.98TB100225).
[30] Mark de Berg,et al. Computational geometry: algorithms and applications , 1997 .
[31] Pierre Alliez,et al. Progressive compression for lossless transmission of triangle meshes , 2001, SIGGRAPH.
[32] TurkGreg. Re-tiling polygonal surfaces , 1992 .
[33] Taku Komura,et al. Topology matching for fully automatic similarity estimation of 3D shapes , 2001, SIGGRAPH.