Mashing The MUVE A Mashup Model for Collaborative Learning in Multi-User Virtual Environments

Mashup technologies offer opportunities for students to become proactive, collaborative and engaged. However the primary metaphors are asynchronous, allowing reflexive and expansive dialogue (Palloff & Pratt 1999) but limit dynamic collaborative learning. This paper will present a model being evaluated at the Open University using a mashup immersive learning environment to offer collaborative learning in a situated, constructivist context. The pilot project will be used to map pedagogy and learning outcomes. This paper will focus on the key affordances offered by the mashup technologies being developed and consider how these can be incorporated into future course design and learning strategy.

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