Tile caching for scalable VR video streaming over 5G mobile networks
暂无分享,去创建一个
Antonios Argyriou | Yanwei Liu | Kedong Liu | Jinxia Liu | A. Argyriou | Jinxia Liu | Yanwei Liu | Kedong Liu
[1] Yong Liu,et al. Multi-path multi-tier 360-degree video streaming in 5G networks , 2018, MMSys.
[2] Abdulmotaleb El-Saddik,et al. Edge Caching and Computing in 5G for Mobile AR/VR and Tactile Internet , 2019, IEEE MultiMedia.
[3] Sujit Dey,et al. Video-Aware Scheduling and Caching in the Radio Access Network , 2014, IEEE/ACM Transactions on Networking.
[4] Ridha Muldina Negara,et al. System design, implementation and analysis video cache on internet service provider , 2016, 2016 International Seminar on Intelligent Technology and Its Applications (ISITIA).
[5] Meixia Tao,et al. Communication, Computing and Caching for Mobile VR Delivery: Modeling and Trade-Off , 2018, 2018 IEEE International Conference on Communications (ICC).
[6] K. K. Ramakrishnan,et al. Characterization of 360-degree Videos , 2017, VR/AR Network@SIGCOMM.
[7] Gordon Wetzstein,et al. Saliency in VR: How Do People Explore Virtual Environments? , 2016, IEEE Transactions on Visualization and Computer Graphics.
[8] Xuemin Shen,et al. Proactive Caching for Mobile Video Streaming in Millimeter Wave 5G Networks , 2016, IEEE Transactions on Wireless Communications.
[9] Paolo Toth,et al. Knapsack Problems: Algorithms and Computer Implementations , 1990 .
[10] Antonios Argyriou,et al. Joint EPC and RAN Caching of Tiled VR Videos for Mobile Networks , 2018, MMM.
[11] Cyril Concolato,et al. Adaptive Streaming of HEVC Tiled Videos Using MPEG-DASH , 2018, IEEE Transactions on Circuits and Systems for Video Technology.
[12] Robert S. Allison,et al. Estimating the motion-to-photon latency in head mounted displays , 2017, 2017 IEEE Virtual Reality (VR).
[13] Matteo Artuso,et al. Caching at the Mobile Edge: A Practical Implementation , 2018, IEEE Access.
[14] Omid Salehi-Abari,et al. Enabling High-Quality Untethered Virtual Reality , 2017, NSDI.
[15] Georgios Papaioannou,et al. Tile-based Caching Optimization for 360° Videos , 2019, MobiHoc.
[16] Antonios Argyriou,et al. MEC-Assisted Panoramic VR Video Streaming Over Millimeter Wave Mobile Networks , 2019, IEEE Transactions on Multimedia.
[17] Alexandros G. Dimakis,et al. FemtoCaching: Wireless video content delivery through distributed caching helpers , 2011, 2012 Proceedings IEEE INFOCOM.
[18] David E. Goldberg,et al. Genetic Algorithms in Search Optimization and Machine Learning , 1988 .
[19] Sem C. Borst,et al. Distributed Caching Algorithms for Content Distribution Networks , 2010, 2010 Proceedings IEEE INFOCOM.
[20] G. Raidl,et al. An improved genetic algorithm for the multiconstrained 0-1 knapsack problem , 1998, 1998 IEEE International Conference on Evolutionary Computation Proceedings. IEEE World Congress on Computational Intelligence (Cat. No.98TH8360).
[21] Donald F. Towsley,et al. The Role of Caching in Future Communication Systems and Networks , 2018, IEEE Journal on Selected Areas in Communications.
[22] Gaogang Xie,et al. Access Types Effect on Internet Video Services and Its Implications on CDN Caching , 2018, IEEE Transactions on Circuits and Systems for Video Technology.
[23] Michael Riegler,et al. Tiling in Interactive Panoramic Video: Approaches and Evaluation , 2016, IEEE Transactions on Multimedia.
[24] Peter Steenkiste,et al. Evaluation and characterization of available bandwidth probing techniques , 2003, IEEE J. Sel. Areas Commun..
[25] Oliver G. Staadt,et al. Latency in Distributed Acquisition and Rendering for Telepresence Systems , 2015, IEEE Transactions on Visualization and Computer Graphics.
[26] Xiaofei Wang,et al. Cache in the air: exploiting content caching and delivery techniques for 5G systems , 2014, IEEE Communications Magazine.
[27] Donald F. Towsley,et al. On the complexity of optimal routing and content caching in heterogeneous networks , 2014, 2015 IEEE Conference on Computer Communications (INFOCOM).
[28] Bo Li,et al. Collaborative hierarchical caching with dynamic request routing for massive content distribution , 2012, 2012 Proceedings IEEE INFOCOM.
[29] Liming Wang,et al. Panoramic Image Saliency Detection by Fusing Visual Frequency Feature and Viewing Behavior Pattern , 2018, PCM.
[30] Mikko A. Uusitalo,et al. Challenges for enabling virtual reality broadcast using 5G small cell network , 2018, 2018 IEEE Wireless Communications and Networking Conference Workshops (WCNCW).
[31] Li Fan,et al. Web caching and Zipf-like distributions: evidence and implications , 1999, IEEE INFOCOM '99. Conference on Computer Communications. Proceedings. Eighteenth Annual Joint Conference of the IEEE Computer and Communications Societies. The Future is Now (Cat. No.99CH36320).
[32] Afshin Taghavi Nasrabadi,et al. FoV-Aware Edge Caching for Adaptive 360° Video Streaming , 2018, ACM Multimedia.
[33] Frank H. P. Fitzek,et al. Demonstration of VR / AR offloading to Mobile Edge Cloud for low latency 5G gaming application , 2018, 2018 15th IEEE Annual Consumer Communications & Networking Conference (CCNC).
[34] Cornelius Hellge,et al. HEVC tile based streaming to head mounted displays , 2017, 2017 14th IEEE Annual Consumer Communications & Networking Conference (CCNC).