Direct Computation of Depth from Shading for Perspective Projection
暂无分享,去创建一个
[1] Richard Szeliski,et al. Fast shape from shading , 1990, CVGIP Image Underst..
[2] Eero P. Simoncelli. Bayesian multi-scale differential optical flow , 1999 .
[3] Michael J. Brooks,et al. Shape and Source from Shading , 1985, IJCAI.
[4] Demetri Terzopoulos,et al. Multilevel computational processes for visual surface reconstruction , 1983, Comput. Vis. Graph. Image Process..
[5] Antonios Gasteratos,et al. Review of Stereo Vision Algorithms: From Software to Hardware , 2008 .
[6] Aaron F. Bobick,et al. The direct computation of height from shading , 1991, Proceedings. 1991 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[7] Berthold K. P. Horn. Height and gradient from shading , 1989, International Journal of Computer Vision.
[8] J. Weickert,et al. Lucas/Kanade meets Horn/Schunck: combining local and global optic flow methods , 2005 .
[9] Ping-Sing Tsai,et al. Shape from Shading: A Survey , 1999, IEEE Trans. Pattern Anal. Mach. Intell..