Studies of Dancers: Moving from Experience to Interaction Design

As movement-based, interactive technologies continue to become more embedded in our daily lives, aliveness, vitality and pleasure in our interactions with these technologies are becoming soughtafter qualities. The designers of interactive technologies are seeking to develop approaches with a central focus on movement, bodily awareness and felt experience, which account for such “ineffable” qualities of human experience; qualities which can often escape definition or measure, but are a necessary part of meaningful existence. Dewey (1934) wrote about the “aesthetics” of experience, not in the sense that we associate aesthetics with a specific quality of some artwork, but as a crucial component of all human experience, namely where our need for a sense of the meaningfulness and wholeness of our action is fulfilled and from which a sense of self emerges, is developed and transformed. Writing on Dewey’s work, McCarthy and Wright (2004) noted:

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