Effective Parallel Processing for Synthesizing Continuous Images

One of the biggest problems in computer animation is the enormous amount of computations necessary to synthesize an animation sequence. In this paper, effective parallel processing for synthesizing continuous images is presented. Our parallel architecture is based on object-oriented parallel processing a ray-tracing algorithm. A task allocation strategy using load coherence of each subspaces between continuous images is proposed for balancing computational loads among processing elements. For the performance evaluation of our parallel architecture, we examine, in detail, the effect of load balancing by computer simulation.