EmoG: Supporting the Sketching of Emotional Expressions for Storyboarding
暂无分享,去创建一个
Nan Cao | Yang Shi | Pei Liu | Xiaojuan Ma | Siji Chen | Xiaojuan Ma | Yang Shi | Nan Cao | Siji Chen | Pei Liu
[1] Francesc Moreno-Noguer,et al. GANimation: Anatomically-aware Facial Animation from a Single Image , 2018, ECCV.
[2] Jan Meskens,et al. Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards , 2009, HCI.
[3] Yang Li,et al. Activity-based prototyping of ubicomp applications for long-lived, everyday human activities , 2008, CHI.
[4] Tien-Tsin Wong,et al. Two-stage sketch colorization , 2018, ACM Trans. Graph..
[5] Douglas Eck,et al. A Neural Representation of Sketch Drawings , 2017, ICLR.
[6] Xin Yan,et al. AI-Sketcher : A Deep Generative Model for Producing High-Quality Sketches , 2019, AAAI.
[7] Lingling Fan,et al. StoryDroid: Automated Generation of Storyboard for Android Apps , 2019, 2019 IEEE/ACM 41st International Conference on Software Engineering (ICSE).
[8] Kiyoharu Aizawa,et al. DrawFromDrawings: 2D Drawing Assistance via Stroke Interpolation with a Sketch Database , 2017, IEEE Transactions on Visualization and Computer Graphics.
[9] Yong Man Ro,et al. Differential Generative Adversarial Networks: Synthesizing Non-linear Facial Variations with Limited Number of Training Data , 2017, ArXiv.
[10] Mary Beth Rosson,et al. Scenario-based design , 2002 .
[11] Yang Wang,et al. IdeaWall: Improving Creative Collaboration through Combinatorial Visual Stimuli , 2017, CSCW.
[12] Peter Dalsgaard,et al. Mapping the Landscape of Creativity Support Tools in HCI , 2019, CHI.
[13] Ioannis Pitas,et al. Facial expression analysis and synthesis : A survey , 2003 .
[14] F. Spillers. Emotion as a Cognitive Artifact and the Design Implications for Products That are Perceived As Pleasurable , 2004 .
[15] Gregory D. Abowd,et al. Storyboarding: an empirical determination of best practices and effective guidelines , 2006, DIS '06.
[16] Ravin Balakrishnan,et al. Storeoboard: Sketching Stereoscopic Storyboards , 2016, CHI.
[17] Ziwei Liu,et al. Semantic Facial Expression Editing using Autoencoded Flow , 2016, ArXiv.
[18] Marc Alexa,et al. How do humans sketch objects? , 2012, ACM Trans. Graph..
[19] A. D. Manning,et al. Understanding Comics: The Invisible Art , 1993 .
[20] Hans Pancherz,et al. Divine proportions in attractive and nonattractive faces. , 2010, World journal of orthodontics.
[21] Sungwoo Lee,et al. I Lead, You Help but Only with Enough Details: Understanding User Experience of Co-Creation with Artificial Intelligence , 2018, CHI.
[22] Rama Chellappa,et al. ExprGAN: Facial Expression Editing with Controllable Expression Intensity , 2017, AAAI.
[23] Hiroshi Ishikawa,et al. Real-time data-driven interactive rough sketch inking , 2018, ACM Trans. Graph..
[24] Andrés Lucero,et al. May AI?: Design Ideation with Cooperative Contextual Bandits , 2019, CHI.
[25] Bing Zhou,et al. Facial expression cloning with elastic and muscle models , 2014, J. Vis. Commun. Image Represent..
[26] Amit R.Sharma,et al. Face Photo-Sketch Synthesis and Recognition , 2012 .
[27] Tom White,et al. Sampling Generative Networks: Notes on a Few Effective Techniques , 2016, ArXiv.
[28] Anthony Jameson,et al. Understanding and Dealing With Usability Side Effects of Intelligent Processing , 2009, AI Mag..
[29] Ranjitha Kumar,et al. An Experimentation Engine for Data-Driven Fashion Systems , 2017, AAAI Spring Symposia.
[30] Yoshua Bengio,et al. Generative Adversarial Nets , 2014, NIPS.
[31] Jeffrey Nichols,et al. Swire: Sketch-based User Interface Retrieval , 2019, CHI.
[32] Jodi Forlizzi,et al. Guidelines for Depicting Emotions in Storyboard Scenarios , 2012 .
[33] A. Lewis. Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels , 2007 .
[34] Yunhong Wang,et al. Facial Expression Synthesis by U-Net Conditional Generative Adversarial Networks , 2018, ICMR.
[35] Yang Li,et al. External representations in ubiquitous computing design and the implications for design tools , 2006, DIS '06.
[36] Qiang Zhang,et al. Mining Pain Points from Hotel Online Comments based on Sentiment Analysis , 2019, 2019 IEEE 8th Joint International Information Technology and Artificial Intelligence Conference (ITAIC).
[37] Corrie van der Lelie,et al. The value of storyboards in the product design process , 2006, Personal and Ubiquitous Computing.