A cognitive simulation model for novice text entry on cell phone keypads
暂无分享,去创建一个
[1] Andriy Pavlovych,et al. Model for non-expert text entry speed on 12-button phone keypads , 2004, CHI '04.
[2] P. Fitts. The information capacity of the human motor system in controlling the amplitude of movement. , 1954, Journal of experimental psychology.
[3] John R Anderson,et al. An integrated theory of the mind. , 2004, Psychological review.
[4] P. Fitts. The information capacity of the human motor system in controlling the amplitude of movement. 1954. , 1992, Journal of experimental psychology. General.
[5] Pierre Dragicevic,et al. Strategies for accelerating on-line learning of hotkeys , 2007, CHI.
[6] Kenneth R. Koedinger,et al. Predictive human performance modeling made easy , 2004, CHI.
[7] Brian D. Ehret,et al. Learning where to look: location learning in graphical user interfaces , 2002, CHI.
[8] I. Scott MacKenzie,et al. Text Entry for Mobile Computing: Models and Methods,Theory and Practice , 2002, Hum. Comput. Interact..
[9] Shumin Zhai,et al. Hard lessons: effort-inducing interfaces benefit spatial learning , 2007, CHI.
[10] Frank E. Ritter,et al. Model-based evaluation of expert cell phone menu interaction , 2007, TCHI.
[11] Michael D. Byrne,et al. ACT-R/PM and menu selection: applying a cognitive architecture to HCI , 2001, Int. J. Hum. Comput. Stud..
[12] Frank E. Ritter,et al. Embodied models as simulated users: introduction to this special issue on using cognitive models to improve interface design , 2001, Int. J. Hum. Comput. Stud..