Virtual-reality as a Simulation Tool for Non-humanoid Social Robots

Evaluating the interaction between people and non-humanoid robots requires advanced physical prototyping, and in many cases is limited to lab setting with Wizard-of-Oz control. Virtual Reality (VR) was suggested as a simulation tool, allowing for fast, flexible and iterative design processes. In this controlled study, we evaluated whether VR is a valid platform for testing social interaction between people and non-humanoid robots. Our quantitative findings indicate that social interpretations associated with two types of gestures of a robotic object are similar in virtual and physical interactions with the robot, suggesting that the core aspects of social interaction with non-humanoid robots are preserved in a VR simulation. The impact of this work to the CHI community is in indicating the potential of VR as a platform for initial evaluations of social experiences with non-humanoid robots, including interaction studies that involve different facets of the social experience.

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