A Simple VR-Control Device Using Marker-Based Tracking of the Human Hand
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In this paper we describe a novel method for controlling and navigating in virtual worlds without using any commonly used input device. Usually expensive, not very intuitive input devices that are designed for a special purpose are used for interacting with virtual environments. Assuming that recent VR installations use markerbased optical tracking systems we simply replace commonly used input devices by some markers. This results in a virtual input device which can be used