A review of wayfinding and a new virtual reality system for wayfinding studies

The Virtual Reality (VR) systems for wayfinding studies, the evaluation metrics for wayfinding performance and the factors affecting wayfinding performances are summarised and discussed in the present study. The VR systems covered by this study include desktop, large display, Head-Mounted Display (HMD), Fish Tank and Cave Automatic Virtual Environment (CAVE) systems. Three levels of evaluation metrics are reviewed, which are task performance, physical behaviours and cognitive rationale. Factors affecting wayfinding performance are divided into four categories: personal factors, wayfinding strategy factors, environmental factors and navigation support tool factors, each of which has several sub-factors. Effects of these factors on wayfinding performance are discussed. Finally, a new VR system developed by this study for wayfinding problems is introduced and a perspective on future wayfinding research is provided.

[1]  Samuel S. Silva,et al.  Head-mounted display versus desktop for 3D navigation in virtual reality: a user study , 2008, Multimedia Tools and Applications.

[2]  Ivan E. Sutherland,et al.  A head-mounted three dimensional display , 1968, AFIPS Fall Joint Computing Conference.

[3]  Shin Murakoshi,et al.  Use of Knowledge and Heuristics for Wayfinding in an Artificial Environment , 2000 .

[4]  B. Roskos-Ewoldsen,et al.  THE RELATIONS AMONG WAYFINDING STRATEGY USE, SENSE OF DIRECTION, SEX, FAMILIARITY, AND WAYFINDING ABILITY , 2000 .

[5]  Donald B. Johnson,et al.  Testbed Evaluation of Virtual Environment Interaction Techniques , 1999, Presence: Teleoperators & Virtual Environments.

[6]  Alessandro O. Caffò,et al.  Assessing human reorientation ability inside virtual reality environments: the effects of retention interval and landmark characteristics , 2008, Cognitive Processing.

[7]  Giuseppe Iaria,et al.  Gray Matter Differences Correlate with Spontaneous Strategies in a Human Virtual Navigation Task , 2007, The Journal of Neuroscience.

[8]  Janet Reizenstein Carpman,et al.  Hospital Design and Wayfinding , 1985 .

[9]  Kellogg S. Booth,et al.  Fish tank virtual reality , 1993, INTERCHI.

[10]  Jun Rekimoto A vision-based head tracker for fish tank virtual reality-VR without head gear , 1995, Proceedings Virtual Reality Annual International Symposium '95.

[11]  D. Butler,et al.  Wayfinding by Newcomers in a Complex Building , 1993 .

[12]  Michael McKenna,et al.  Interactive viewpoint control and three-dimensional operations , 1992, I3D '92.

[13]  Gary L. Allen,et al.  Age-related differences in adults' spatial task performance: Influences of task complexity and perceptual speed , 1995 .

[14]  L Gamberini,et al.  Responding to a fire emergency in a virtual environment: different patterns of action for different situations. , 2003, Ergonomics.

[15]  W Schiff,et al.  Accuracy of judging time to arrival: effects of modality, trajectory, and gender. , 1990, Journal of experimental psychology. Human perception and performance.

[16]  Andrea Bosco,et al.  Gender effects in spatial orientation: cognitive profiles and mental strategies , 2004, Applied cognitive psychology.

[17]  Kathy Pezdek,et al.  Cognitive Maps and Urban Form , 1982 .

[18]  David Kirsh,et al.  Worldlets: 3-D Thumbnails for Wayfinding in Large Virtual Worlds , 2001, Presence: Teleoperators & Virtual Environments.

[19]  Robert van Liere,et al.  Enhancing fish tank VR , 2000, Proceedings IEEE Virtual Reality 2000 (Cat. No.00CB37048).

[20]  Gerhard Strube,et al.  Adaptivity of wayfinding strategies in a multi-building ensemble: The effects of spatial structure, task requirements, and metric information , 2009 .

[21]  G. Allen,et al.  Age-related differences in adults' macrospatial cognitive processes. , 1992, Experimental aging research.

[22]  Roy A. Ruddle,et al.  The effects of hyperlinks on navigation in virtual environments , 2000, Int. J. Hum. Comput. Stud..

[23]  Richard Wener,et al.  Improving Environmental Information , 1983 .

[24]  Rob Kitchin,et al.  Exploring Spatial Thought , 1997 .

[25]  Roy A. Ruddle,et al.  Movement in Cluttered Virtual Environments , 2001, Presence: Teleoperators & Virtual Environments.

[26]  Heinrich H. Bülthoff,et al.  Measuring vection in a large screen virtual environment , 2005, APGV '05.

[27]  C. Lawton,et al.  Individual- and Gender-Related Differences in Indoor Wayfinding , 1996 .

[28]  Doug A. Bowman,et al.  Effects of information layout, screen size, and field of view on user performance in information‐rich virtual environments , 2005, VRST '05.

[29]  Barbara Hayes-Roth,et al.  Differences in spatial knowledge acquired from maps and navigation , 1982, Cognitive Psychology.

[30]  Thora Tenbrink,et al.  Wayfinding Strategies in Behavior and Language: A Symmetric and Interdisciplinary Approach to Cognitive Processes , 2006, Spatial Cognition.

[31]  Amanda J. Padgitt,et al.  Direction giving and following in the service of wayfinding in a complex indoor environment , 2010 .

[32]  C. Lawton Gender differences in way-finding strategies: Relationship to spatial ability and spatial anxiety , 1994 .

[33]  Umer Farooq,et al.  Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments , 2002 .

[34]  Roy A. Ruddle,et al.  Three Levels of Metric for Evaluating Wayfinding , 2006, PRESENCE: Teleoperators and Virtual Environments.

[35]  E. Coluccia,et al.  Gender differences in spatial orientation: A review , 2004 .

[36]  Ufuk Dogu,et al.  Spatial Factors Affecting Wayfinding and Orientation , 2000 .

[37]  Weiqi Sun,et al.  The Effects of Spatial Differentiation on Wayfinding Performance in Underground Environments , 2010 .

[38]  S. Wilson,et al.  Navigational tools for desktop virtual environment interfaces , 2004, Virtual Reality.

[39]  John R. Wilson,et al.  Effects of participating in virtual environmentsa review of current knowledge , 1996 .

[40]  T. Schenk,et al.  Both egocentric and allocentric cues support spatial priming in visual search , 2009, Neuropsychologia.

[41]  Aga Skorupka,et al.  Comparing Human Wayfinding Behavior in Real and Virtual Environment , 2009 .

[42]  Sarah Nichols,et al.  Interaction with a desktop virtual environment: a 2D view into a 3D world , 2004, Virtual Reality.

[43]  K. Cherry,et al.  Individual difference and contextual variables influence spatial memory in younger and older adults. , 1993, Psychology and aging.

[44]  B. Rypma,et al.  Age differences in mental rotation task performance: the influence of speed/accuracy tradeoffs. , 1993, Journal of gerontology.

[45]  C. Lawton STRATEGIES FOR INDOOR WAYFINDING: THE ROLE OF ORIENTATION , 1996 .

[46]  Michael O'Neill,et al.  Effects of Signage and Floor Plan Configuration on Wayfinding Accuracy , 1991 .

[47]  Jerry Weisman,et al.  Evaluating Architectural Legibility , 1981 .

[48]  Chin-Teng Lin,et al.  Gender differences in wayfinding in virtual environments with global or local landmarks , 2012 .

[49]  Prabhat,et al.  A Comparative Study of Desktop, Fishtank, and Cave Systems for the Exploration of Volume Rendered Confocal Data Sets , 2008, IEEE Transactions on Visualization and Computer Graphics.

[50]  A. Tait Desktop Virtual Reality , 1992, Encyclopedia of Multimedia.

[51]  D. Head,et al.  Age effects on wayfinding and route learning skills , 2010, Behavioural Brain Research.

[52]  Daniel R. Montello,et al.  You Are Where? The Function and Frustration of You-Are-Here (YAH) Maps , 2010, Spatial Cogn. Comput..

[53]  Roy A. Ruddle,et al.  Navigating Large-Scale Desk-Top Virtual Buildings: Effects of Orientation Aids and Familiarity , 1998, Presence.

[54]  Yoshiaki Takeuchi,et al.  Individual differences in wayfinding strategies , 2003 .

[55]  P. Thorndyke,et al.  Individual differences in procedures for knowledge acquisition from maps , 1980, Cognitive Psychology.

[56]  M. G. Jones,et al.  Age-related differences in an ecologically based study of route learning. , 1997, Psychology and aging.

[57]  Roy A. Ruddle,et al.  Navigating Large-Scale Virtual Environments: What Differences Occur Between Helmet-Mounted and Desk-Top Displays? , 1999, Presence: Teleoperators & Virtual Environments.

[58]  R. Downs,et al.  Image and Environment: Cognitive Mapping and Spatial Behavior , 2017 .

[59]  K. Kirasic,et al.  The effects of age and environmental familiarity on adults' spatial problem-solving performance: evidence of a hometown advantage. , 1989, Experimental aging research.

[60]  Patrick Péruch,et al.  Route and survey processing of topographical memory during navigation , 2010, Psychological research.

[61]  Eric E. Geiselman,et al.  Helmet-mounted display attitude symbology: An evaluation of compression ratio , 1995 .

[62]  Tommy Gärling,et al.  Spatial orientation and wayfinding in the designed environment: A conceptual analysis and some suggestions for postoccupancy evaluation. , 1986 .

[63]  Roy A. Ruddle,et al.  Effects of proprioceptive feedback and environmental characteristics on spatial learning in virtual environments , 2004, Int. J. Hum. Comput. Stud..

[64]  G. Evans,et al.  Cognitive mapping and architecture. , 1980 .

[65]  Elizabeth M. Zelinski,et al.  Memory for spatial information in young and old adults. , 1983 .

[66]  T. Gärling,et al.  Orientation in buildings: Effects of familiarity, visual access, and orientation aids. , 1983 .

[67]  Alexander Klippel,et al.  You-Are-Here Maps: Creating Spatial Awareness through Map-like Representations , 2010, Spatial Cogn. Comput..

[68]  E. Maccoby,et al.  The Psychology of Sex Differences , 1974 .

[69]  Carolina Cruz-Neira,et al.  Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE , 2023 .

[70]  M. Gluck Making Sense of Human Wayfinding: Review of Cognitive and Linguistic Knowledge for Personal Navigation with a New Research Direction , 1991 .

[71]  Brad Brubaker,et al.  Use of landmarks in cognitive mapping: Gender differences in self report versus performance , 1998 .

[72]  Kevin Lynch,et al.  The Image of the City , 1960 .

[73]  Shannon Dawn Moeser Cognitive Mapping in a Complex Building , 1988 .

[74]  C. Lawton,et al.  Gender Differences in Wayfinding Strategies and Anxiety About Wayfinding: A Cross-Cultural Comparison , 2002 .

[75]  Nikos Papadopoulos,et al.  Full immersive virtual environment CAVETM in chemistry education , 2008, Comput. Educ..

[76]  Wen-chih Chang,et al.  Gender differences in relation to wayfinding strategies, navigational support design, and wayfinding task difficulty , 2009 .

[77]  J. Barrash,et al.  Age‐related decline in route learning ability , 1994 .

[78]  R. Golledge Wayfinding Behavior: Cognitive Mapping and Other Spatial Processes , 2010 .

[79]  L Hamayon,et al.  Direction - Finding in Large Buildings , 1969 .

[80]  Michael O'Neill,et al.  Evaluation of a Conceptual Model of Architectural Legibility , 1991 .

[81]  Anthony E. Richardson,et al.  Spatial knowledge acquisition from maps and from navigation in real and virtual environments , 1999, Memory & cognition.

[82]  J. Money,et al.  A standardized road-map test of direction sense , 1965 .

[83]  E S Gollin,et al.  Memory for object locations in young and elderly adults. , 1987, Journal of gerontology.

[84]  T. Salthouse,et al.  Age-related differences in basic cognitive processes: implications for work. , 1994, Experimental aging research.

[85]  D. Halpern Sex Differences in Cognitive Abilities , 1986 .