MPEG-4: Next-Generation Standard for Interactive Media

The graphics and content creation community will get insight into the opportunities offered by MPEG-4 as an attractive target format for the creation and delivery of rich and interactive media. The media is meant to be delivered to users via a wide range of networks and channels. This includes the Internet, and also broadcast or wireless channels. The list of target reciver devices goes from set-top boxes down to PDAs. MPEG-4 employs and object oriented approach, addressing the seamless and transparent combination of locally stored and remotley accessed media objects into one presentation. This approach is the central point of MPEG-4 and the global convergence theme, where technical aspects of telecommunications, computer and entertainment are merged into a unifying content delivery framework. The course provides general information about the MPEG-4 standard, the technology included and supported as well as examples of applications. Further, since MPEG-4 provides a standardized framework for the transport of interactive content that includes computer graphics techniques next to video and audio, the course provides information and demonstrations of this framework in action. This course provides information and demonstrations about MPEG-4 new media standard, the technology included and supported. It will be emphasized how interactive media evolved under this standard as well as how computer graphics aspects have become part of an international standard that is traditionally associated with video and audio only. This session will be heavily grounded in demonstrations and case studies.