The status quo and realization of Waterfall simulation based on particle system
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This paper is aiming at the application of Virtual realization technology, based on the theory of particle system, introducing the basic principle of the particle system and the whole process of the motion about the particles of water in the Waterfall, and the process is accompanied by dying and producing continuously with movement of particles. In this paper, we also introduce some techniques such as collision detection to improve the simulation. Finally an example is given to realize the waterfall simulation.
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