SIDES: A Cooperative Tabletop Computer Game for Social Skills Development
暂无分享,去创建一个
Anne Marie Piper | Meredith Ringel Morris | Terry Winograd | Eileen O'Brien | T. Winograd | M. Morris | E. O'Brien | Eileen O 'brien
[1] Allison Druin,et al. Single display groupware: a model for co-present collaboration , 1999, CHI '99.
[2] L. S. Vygotskiĭ,et al. Mind in society : the development of higher psychological processes , 1978 .
[3] M. Sheelagh T. Carpendale,et al. Territoriality in collaborative tabletop workspaces , 2004, CSCW.
[4] Steven Kerr,et al. Virtual environments for social skills training: the importance of scaffolding in practice , 2002, Assets '02.
[5] J. Piaget,et al. The Psychology of the Child , 1969 .
[6] Douglas Schuler,et al. Participatory Design: Principles and Practices , 1993 .
[7] Anne Marie Piper,et al. Supporting Cooperative Language Learning: Issues in Interface Design for an Interactive Table , 2005 .
[8] Maria M. Klawe,et al. The participatory design of a sound and image enhanced daily planner for people with aphasia , 2004, CHI.
[9] Jacob Cohen. A Coefficient of Agreement for Nominal Scales , 1960 .
[10] Andreas Paepcke,et al. Cooperative gestures: multi-user gestural interactions for co-located groupware , 2006, CHI.
[11] Darren Leigh,et al. DiamondTouch: a multi-user touch technology , 2001, UIST '01.
[12] Gerhard Fischer,et al. Human-centered public transportation systems for persons with cognitive disabilities , 2002 .
[13] Kori Inkpen Quinn,et al. The Effect of Turn-Taking Protocols on Children's Learning in Mouse-Driven Collaborative Environments , 1997, Graphics Interface.
[14] Mike Wu,et al. Participatory design of an orientation aid for amnesics , 2005, CHI.
[15] Helen Neale,et al. An inter - disciplinary approach to investigating the use of virtual reality environments for people , 2001 .
[16] Regan L. Mandryk,et al. False prophets: exploring hybrid board/video games , 2002, CHI Extended Abstracts.
[17] Timo Engelke,et al. Towards the Next Generation of Tabletop Gaming Experiences , 2004, Graphics Interface.
[18] Lev Vygotsky. Mind in society , 1978 .
[19] Kori Inkpen Quinn,et al. Give and take: children collaborating on one computer , 1995, CHI 95 Conference Companion.
[20] Dan Morris,et al. Individual audio channels with single display groupware: effects on communication and task strategy , 2004, CSCW.
[21] C. Gillberg,et al. The epidemiology of Asperger syndrome. A total population study. , 1993, Journal of child psychology and psychiatry, and allied disciplines.
[22] M. Griffiths. Video games and clinical practice: issues, uses and treatments. , 1997, The British journal of clinical psychology.
[23] Meredith Ringel Morris,et al. DiamondSpin: an extensible toolkit for around-the-table interaction , 2004, CHI.
[24] Yvonne Rogers,et al. Collaborating around large interactive displays: which way is best to meet? , 2003 .
[25] Kellogg S. Booth,et al. Turn-Taking Protocols for Mouse-Driven Collaborative Environments , 1998 .
[26] Wade Junek,et al. Mind Reading: The Interactive Guide to Emotions , 2007 .