Interactive animation system for virtual maize dynamic simulation

Virtual plant modelling is becoming a hot issue both in computer graphics and agricultural researches. However, high-realistic plant modelling and plant animation is still a problem both in theory and applications. In this study, an interactive animation method for virtual maize dynamic simulation is presented, and an experimental system is developed by using C + + program language and OpenGL library. Firstly, true three-dimensional data and structural parameters of maize plant are collected as the foundation of modelling and animation. Secondly, an accurate virtual maize model is constructed based on interactive parameterised modelling. Constrained by logistic growth model, a group of key parameters is generated and precise maize animation with high-realistic visualisation is created according to the factual plant growth. Furthermore, an applied system is developed based on the proposed algorithm, and a set of simulation results are generated by use of the system. The results show that the proposed method is feasible for realistic dynamic simulation and animation of maize. Finally, main contributions and limitations of the authors work are discussed, and some problems are addressed as the future works.

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