ADAPTIVE LOCAL SLICING IN STRATOCONCEPTION BY USING CRITICAL POINTS

The aim of this paper is to present the use of critical points for adaptive local slicing in rapid prototyping, especially Stratoconception. First, we introduce the context of use of critical points in rapid prototyping. Then, we define them on surfaces and triangular meshings and extend this definition to other geometric entities, such as edges, facets and faces. Finally, we use the critical points to optimise usual slicing. We compare this new slicing with the usual one on a few models manufactured by Stratoconception