Design and Implementation of a Three-Dimensional Game Based on a Brain-Computer Interface

This paper describes design and implementation of a three-dimensional game based on a brain-computer interface (BCI). The interaction between player and game application is controlled by translating brain signals into user-key input through electroencephalogram software. To evaluate the game performance, we compare the scores of the BCI interface with those of an existing non-BCI interface. The experiments results show that the players can control the game with BCI although the game speed is low.