Pointing Task Evaluation of Leap Motion Controller in 3D Virtual Environment
暂无分享,去创建一个
[1] Abigail Sellen,et al. A study in interactive 3-D rotation using 2-D control devices , 1988, SIGGRAPH.
[2] Gerwin de Haan. Techniques and architectures for 3D interaction , 2009 .
[3] Wa Wijnand IJsselsteijn,et al. Survey and classification of spatial object manipulation techniques , 2000 .
[4] Charles Albert Wüthrich. An analysis and a Model of 3D Interaction Methods and Devices for Virtual Reality , 1999, DSV-IS.
[5] Jeremy R. Cooperstock,et al. Did "Minority Report" Get It Wrong? Superiority of the Mouse over 3D Input Devices in a 3D Placement Task , 2009, INTERACT.
[6] Karen Sullivan. Interaction in 3d graphics , 1998, COMG.
[7] Shumin Zhai,et al. Human Performance in Six Degree of Freedom Input Control , 2002 .
[8] Bernd Fröhlich,et al. The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications , 2006, CHI.
[9] Alexandros Pino,et al. Using Wiimote for 2D and 3D Pointing Tasks: Gesture Performance Evaluation , 2011, Gesture Workshop.
[10] A. Murata,et al. Extending Fitts' law to a three-dimensional pointing task. , 2001, Human movement science.
[11] George W. Fitzmaurice,et al. The Rockin'Mouse: integral 3D manipulation on a plane , 1997, CHI.
[12] Robert J. K. Jacob,et al. Integrality and separability of input devices , 1994, TCHI.
[13] Shumin Zhai,et al. User performance in relation to 3D input device design , 1998, COMG.
[14] J. B. Brooke,et al. SUS: A 'Quick and Dirty' Usability Scale , 1996 .
[15] Chris Hand,et al. A Survey of 3D Interaction Techniques , 1997, Comput. Graph. Forum.
[16] Joe Tullio,et al. Usability analysis of 3D rotation techniques , 1997, UIST '97.
[17] Mathieu Raynal,et al. Towards Unification for Pointing Task Evaluation in 3D Desktop Virtual Environment , 2013, SouthCHI.
[18] Bernd Fröhlich,et al. The influence of input device characteristics on spatial perception in desktop-based 3D applications , 2009, 2009 IEEE Symposium on 3D User Interfaces.
[19] Bernd Fröhlich,et al. A comparison of tracking- and controller-based input for complex bimanual interaction in virtual environments , 2007, EGVE'07.
[20] Colin Ware. Using hand position for virtual object placement , 2005, The Visual Computer.
[21] Mark Green,et al. JDCAD: A highly interactive 3D modeling system , 1994, Comput. Graph..
[22] Cati N. Boulanger,et al. Direct, spatial, and dexterous interaction with see-through 3D desktop , 2012, SIGGRAPH '12.