Camerawork for Comics Generated from Visitors' Experiences in a Virtual Museum

We present a camerawork module for representing events in a virtual museum with a comic style. The module uses four basic camera shots, i.e., internal, external, apex, and group, to compose a shot sequence of two main events happening in a museum, i.e., move and stay. This module is fully implemented in a comic generation system we have been developing for summarizing user experiences in Second Life. Visual comparison, with a baseline camerawork, confirms the effectiveness of the proposed camerawork module.

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