A 3D Streaming Scheme for Fly-Through in Large Scale P2P DVEs

Peer-to-peer P2P has become a powerful tool to deal with real-time transmission of large scale 3D scenes i.e., P2P 3D streaming in various distributed virtual environments DVEs based applications. However, there are still some issues worth further study to improve the performance of P2P 3D streaming. This paper thus designs a P2P 3D streaming scheme for fly-through in DVEs. The main work of this paper is a hybrid strategy to discover desired scenes sources i.e., nodes which provide scenes that are required by others. Finally, outline future work is discussed.