A Review of Eye-Tracking and Usability in Computer Games
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Eyetracking is now an almost standard offering from commercial HCI analysts. However, what are the best ways to exploit the strengths and minimise the weaknesses of this technique? This workshop aims to gather individuals who have an interest in using eyetracking for the evaluation and design of digital interfaces such as websites, games, iTV, mobile phones and more. There are two expected outcomes from this workshop. One is to define best practice, suggest answers to continuing areas of doubt and highlight unanswered questions about eyetracking in both its scientific and practical sense. The other is to explore how best to measure the satisfaction element of the ISO 9241 definition of usability through eye movement analysis especially in the genre of display cited above. Please note interactive eyetracking such as eye typing is not within the focus of this workshop. This workshop is aimed at both practitioners and academics: Practitioners who use eyetracking in their work for design and evaluation purposes Academics who are involved in applying eyetracking research to the commercial domain. We aim to select participants who have experience in using eyetracking or, if of little experience, who have developed a position or view on the use of eyetracking for commercial reasons. The workshop is not positioned as a tutorial and we do not wish to involve attendees who cannot actively participate in the discussions. We hope 12-15 people will apply for the workshop making the number of anticipated attendees 18 including the three workshop leaders. We will make our selection based on getting a range of experience and attitudes to research in, or the commercial use of, eyetracking. In a recent British HCI 2005 conference, the workshop attracted academics as well as practitioners. Academics that use eyetracking for design work, and who wish to appreciate the commercial parameters that may impact upon the implementation of their research ideas will be interested in attending. Eyetracking is also an excellent area where communication between academic and practitioner worlds needs to be encouraged to promote sharing of best practice and ideas. The due date for position papers will be 15 December 2005. People will be notified of acceptance to workshop by 31 January 2006 in time for participants to sign up for early registration in early February. • Prior to the workshop interested parties will be asked to submit a position paper (2-4 pages) by email by 15 December 2005. • …
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