Empirical evaluation of ad hoc teamwork in the pursuit domain
暂无分享,去创建一个
[1] Ian H. Witten,et al. The WEKA data mining software: an update , 2009, SKDD.
[2] Sarit Kraus,et al. Collaborative Plans for Complex Group Action , 1996, Artif. Intell..
[3] Ronen I. Brafman,et al. On Partially Controlled Multi-Agent Systems , 1996, J. Artif. Intell. Res..
[4] Faruk Polat,et al. Multi-agent real-time pursuit , 2009, Autonomous Agents and Multi-Agent Systems.
[5] Victor R. Lesser,et al. Designing a Family of Coordination Algorithms , 1997, ICMAS.
[6] M. Benda,et al. On Optimal Cooperation of Knowledge Sources , 1985 .
[7] Sarit Kraus,et al. Ad Hoc Autonomous Agent Teams: Collaboration without Pre-Coordination , 2010, AAAI.
[8] Csaba Szepesvári,et al. Bandit Based Monte-Carlo Planning , 2006, ECML.
[9] Sarit Kraus,et al. To teach or not to teach?: decision making under uncertainty in ad hoc teams , 2010, AAMAS.
[10] Richard S. Sutton,et al. Sample-based learning and search with permanent and transient memories , 2008, ICML '08.
[11] Manuela M. Veloso,et al. Multiagent Systems: A Survey from a Machine Learning Perspective , 2000, Auton. Robots.
[12] Sylvain Gelly,et al. Exploration exploitation in Go: UCT for Monte-Carlo Go , 2006, NIPS 2006.
[13] Milind Tambe,et al. Towards Flexible Teamwork , 1997, J. Artif. Intell. Res..
[14] Yukinori Kakazu,et al. An approach to the pursuit problem on a heterogeneous multiagent system using reinforcement learning , 2003, Robotics Auton. Syst..
[15] Peter Stone,et al. Leading a Best-Response Teammate in an Ad Hoc Team , 2009, AMEC/TADA.
[16] Richard S. Sutton,et al. Introduction to Reinforcement Learning , 1998 .
[17] Peter Stone,et al. Convergence, Targeted Optimality, and Safety in Multiagent Learning , 2010, ICML.
[18] Valentin Robu,et al. Agent-Mediated Electronic Commerce. Designing Trading Strategies and Mechanisms for Electronic Markets , 2013, Lecture Notes in Business Information Processing.
[19] Vincent Conitzer,et al. AWESOME: A general multiagent learning algorithm that converges in self-play and learns a best response against stationary opponents , 2003, Machine Learning.
[20] Kagan Tumer,et al. Robot coordination with ad-hoc team formation , 2010, AAMAS.
[21] Richard S. Sutton,et al. Reinforcement Learning: An Introduction , 1998, IEEE Trans. Neural Networks.
[22] Nils J. Nilsson,et al. A Formal Basis for the Heuristic Determination of Minimum Cost Paths , 1968, IEEE Trans. Syst. Sci. Cybern..
[23] Sandip Sen,et al. Teaching new teammates , 2006, AAMAS '06.