Integration of Augmented Reality with Pressing Evaluation and Training System for Finger Force Training
暂无分享,去创建一个
Hirokazu Kato | Christian Sandor | Fong-Chin Su | Li-Chieh Kuo | Alexander Plopski | Naoki Inoue | Jayzon F. Ty | Sayaka Okahashi | Hsiu-Yun Hsu | H. Kato | F. Su | L. Kuo | S. Okahashi | H. Hsu | C. Sandor | Alexander Plopski | J. Ty | Naoki Inoue
[1] Vicky Chan,et al. Robot-assisted Guitar Hero for finger rehabilitation after stroke , 2012, 2012 Annual International Conference of the IEEE Engineering in Medicine and Biology Society.
[2] Hossein Mousavi Hondori,et al. Choice of Human–Computer Interaction Mode in Stroke Rehabilitation , 2016, Neurorehabilitation and neural repair.
[3] E. Noé,et al. Effect of a mixed reality-based intervention on arm, hand, and finger function on chronic stroke , 2016, Journal of NeuroEngineering and Rehabilitation.
[4] Ronald Azuma,et al. A Survey of Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.
[5] G. Yue,et al. Effects of Aging on Hand Function , 2001, Journal of the American Geriatrics Society.
[6] Hirokazu Kato,et al. AR-PETS: Development of an Augmented Reality Supported Pressing Evaluation Training System , 2018, HCI.
[7] Ke Li,et al. Removal of visual feedback lowers structural variability of inter-digit force coordination during sustained precision pinch , 2013, Neuroscience Letters.
[8] Anton L. Fuhrmann,et al. Pictures in Your Mind: Using Interactive Gesture-Controlled Reliefs to Explore Art , 2018 .
[9] T. Milner,et al. HandCARE: A Cable-Actuated Rehabilitation System to Train Hand Function After Stroke , 2008, IEEE Transactions on Neural Systems and Rehabilitation Engineering.
[10] K. Yuen,et al. Effectiveness of coordination exercise in improving cognitive function in older adults: a prospective study , 2011, Clinical interventions in aging.
[11] E. Schneider,et al. Real-time computer-based visual feedback improves visual acuity in downbeat nystagmus – a pilot study , 2016, Journal of NeuroEngineering and Rehabilitation.
[12] Todd Ingalls,et al. Real-Time Sonification of Movement for an Immersive Stroke Rehabilitation Environment , 2009 .
[13] Alejandro Baldominos Gómez,et al. An Approach to Physical Rehabilitation Using State-of-the-art Virtual Reality and Motion Tracking Technologies , 2015, CENTERIS/ProjMAN/HCist.
[14] Mark L Latash,et al. The effects of strength training on finger strength and hand dexterity in healthy elderly individuals. , 2008, Journal of applied physiology.
[15] Mark L. Latash,et al. Finger force changes in the absence of visual feedback in patients with Parkinson’s disease , 2016, Clinical Neurophysiology.
[16] Angela DiDomenico Astin,et al. Finger force capability: measurement and prediction using anthropometric and myoelectric measures , 1999 .
[17] Justin B. Rowe,et al. Design and preliminary evaluation of the FINGER rehabilitation robot: controlling challenge and quantifying finger individuation during musical computer game play , 2014, Journal of NeuroEngineering and Rehabilitation.
[18] K. J. Cole,et al. Handling objects in old age: forces and moments acting on the object. , 2012, Journal of applied physiology.
[19] M. Hackel,et al. Changes in hand function in the aging adult as determined by the Jebsen Test of Hand Function. , 1992, Physical therapy.
[20] Darryl Charles,et al. Augmented Reality Games for Upper-Limb Stroke Rehabilitation , 2009, 2010 Second International Conference on Games and Virtual Worlds for Serious Applications.
[21] Vladimir M. Zatsiorsky,et al. Processes underlying unintentional finger-force changes in the absence of visual feedback , 2014, Experimental Brain Research.
[22] Shweta Kapur,et al. Age-related changes in the control of finger force vectors. , 2010, Journal of applied physiology.
[23] Sri Hastuti Kurniawan,et al. Project Star Catcher , 2018, ACM Trans. Access. Comput..
[24] Andrea N. Reinkensmeyer,et al. Retraining and assessing hand movement after stroke using the MusicGlove: comparison with conventional hand therapy and isometric grip training , 2014, Journal of NeuroEngineering and Rehabilitation.
[25] Rod Barrett,et al. Strength training improves the tri-digit finger-pinch force control of older adults. , 2007, Archives of physical medicine and rehabilitation.
[26] Xun Luo,et al. Integration of Augmented Reality and Assistive Devices for Post-Stroke Hand Opening Rehabilitation , 2005, 2005 IEEE Engineering in Medicine and Biology 27th Annual Conference.
[27] M. Latash,et al. Improving finger coordination in young and elderly persons , 2013, Experimental Brain Research.