Object oriented development of an interactive software for studying of circle using UML diagrams

This paper presents the necessary steps required for Object Oriented Programming of a computer system used in the study of circle. The modelling of the system is achieved through specific UML diagrams representing the stages of analysis, design and implementation, the system thus being described in a clear and concise manner. The software is very useful to both students and teachers because the mathematics, especially geometry, is difficult to understand for most students.