Impact of an Aging Simulation Game on Pharmacy Students’ Empathy for Older Adults

Objective. To evaluate changes in empathy and perceptions as well as game experiences among student pharmacists participating in an aging simulation game. Methods. First-year student pharmacists participated in an aging simulation game. Changes were measured pre/post-activity using the Kiersma-Chen Empathy Scale (KCES) and Jefferson Scale of Empathy – Health Professions Scale (JSE-HPS) for empathy and the Aging Simulation Experience Survey (ASES) for perceptions of older adults’ experiences and game experiences. Wilcoxon signed rank tests were used to determine changes. Results. One hundred fifty-six student pharmacists completed the instruments. Empathy using the KCES and JSE-HPS improved significantly. Of the 13 items in the ASES, 9 significantly improved. Conclusion. Simulation games may help students overcome challenges demonstrating empathy and positive attitudes toward elderly patients.

[1]  Melissa S Medina,et al.  Center for the Advancement of Pharmacy Education 2013 Educational Outcomes , 2013, American Journal of Pharmaceutical Education.

[2]  Mary E. Kiersma,et al.  Validation of an Empathy Scale in Pharmacy and Nursing Students , 2013, American Journal of Pharmaceutical Education.

[3]  D. Douglas,et al.  Ageism among health care providers and interventions to improve their attitudes toward older adults: an integrative review. , 2012, Journal of gerontological nursing.

[4]  J. Prescott,et al.  Empathy Levels in First- and Third-Year Students in Health and Non-Health Disciplines , 2012, American Journal of Pharmaceutical Education.

[5]  Beverly W. Henry,et al.  Empathetic Responses and Attitudes about Older Adults: How Experience with the Aging Game Measures Up , 2011 .

[6]  M. Hojat,et al.  Measuring Empathy in Pharmacy Students , 2011, American Journal of Pharmaceutical Education.

[7]  M. Hojat,et al.  Measuring empathy in healthcare profession students using the Jefferson Scale of Physician Empathy: Health provider – student version , 2011, Journal of interprofessional care.

[8]  P. Nunes,et al.  A study of empathy decline in students from five health disciplines during their first year of training , 2011 .

[9]  Erica L. Estus,et al.  An Active-Learning Course Model to Teach Pharmacotherapy in Geriatrics , 2010, American Journal of Pharmaceutical Education.

[10]  A. Eymard,et al.  “Take a Walk in My Shoes”: Nursing Students Take a Walk in Older Adults' Shoes to Increase Knowledge and Empathy , 2010 .

[11]  M. Hojat,et al.  Reliability and Validity of the Jefferson Scale of Empathy in Undergraduate Nursing Students , 2009, Journal of Nursing Measurement.

[12]  S. Bowman,et al.  Use of Games as a Learner-Centered Strategy in Gerontology, Geriatrics, and Aging-Related Courses , 2008, Gerontology & geriatrics education.

[13]  C. Douglass,et al.  An Aging Game Simulation Activity for Allied Health Students , 2008 .

[14]  Maria Lombardo,et al.  The Geriatric Medication Game in Pharmacy Education , 2005, American Journal of Pharmaceutical Education.

[15]  M. Magee,et al.  The Jefferson Scale of Physician Empathy: Further Psychometric Data and Differences by Gender and Specialty at Item Level , 2002, Academic medicine : journal of the Association of American Medical Colleges.

[16]  Thomas J. Nasca,et al.  The Jefferson Scale of Physician Empathy: Development and Preliminary Psychometric Data , 2001 .

[17]  D. gallagher-Thompson,et al.  Effect of Geriatric Clinical Rotations on Health Professions Trainees' Attitudes About Older Adults , 1998 .

[18]  Mark H. Davis Empathy: A Social Psychological Approach , 1994 .

[19]  O. Slevin Ageist attitudes among young adults: implications for a caring profession. , 1991, Journal of advanced nursing.

[20]  A. Marte How does it feel to be old? Simulation game provides "into aging" experience. , 1988, Journal of continuing education in nursing.

[21]  A. Nederhof Methods of coping with social desirability bias: A review. , 1985 .

[22]  A. Govoni,et al.  INTO AGING: EXPLORING AGING THROUGH GAMES , 1984, Rehabilitation nursing : the official journal of the Association of Rehabilitation Nurses.

[23]  P. R. Sachs GRIEF AND THE TRAUMATICALLY HEAD‐INJURED ADULT* , 1984, Rehabilitation nursing : the official journal of the Association of Rehabilitation Nurses.

[24]  Mary E. Kiersma,et al.  INSTRUCTIONAL DESIGN AND ASSESSMENT Impact of the Geriatric Medication Game on Pharmacy Students' Attitudes Toward Older Adults , 2011 .

[25]  B. Sauer INSTRUCTIONAL DESIGN AND ASSESSMENT Student-Directed Learning in a Community Geriatrics Advanced Pharmacy Practice Experience , 2006 .

[26]  D. H. Kennedy,et al.  INSTRUCTIONAL DESIGN AND ASSESSMENT The Age Game: An Interactive Tool to Supplement Course Material in a Geriatrics Elective , 2004 .

[27]  Carol Hoeg Oliver,et al.  Experiential Learning About the Elderly: The Geriatric Medication Game , 1995, American Journal of Pharmaceutical Education.

[28]  H. Cohen,et al.  MEDICAL EDUCATION IN GERIATRICS: THE LASTING IMPACT OF THE AGING GAME , 1993 .

[29]  D. Commerce Statistical abstract of the United States , 1978 .