Curves and surfaces for computer-aided geometric design - a practical guide, 4th Edition
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From the Publisher:
This book will be of interest to computer graphics enthusiasts, software developers for CAD/CAM systems, geometric modeling researchers, graphics programmers, academicians, and many others throughout the graphics community. Assuming only a background in calculus and basic linear algebra, the author's informal and reader-friendly style makes the material accessible to a wide audience. Finally, the included disk contains data sets and all of the C programs used in the book, making it easier for the user to gain first-hand experience with the concepts as they are explained. This unified treatment of curve and surface design concepts focuses on Bezier and B-spline methods for curves, rational Bezier and B-spline curves, geometric continuity, spline interpolation, and Coons methods. The fourth edition has been thoroughly updated and revised to include a new chapter on recursive subdivision, as well as new sections on triangulations and scattered data interpolants. Finally, the disk in the back of the book has been updated to include all of the programs, as well as the data sets from the text.