Contextual Analysis of Human Non-verbal Guide Behaviors to Inform the Development of FROG, the Fun Robotic Outdoor Guide

This paper reports the first step in a series of studies to design the interaction behaviors of an outdoor robotic guide. We describe and report the use case development carried out to identify effective human tour guide behaviors. In this paper we focus on non-verbal communication cues in gaze, gestures and movements. The work reported involves the observation of human tour guide behaviors and visitor responses as well as interviews with guides. An affinity diagram is used to identify effective communication cues of human guides and the relations between them. The opportunities for a robotic guide are discussed. We argue that human guide behaviors and strategies cannot be one-on-one applied to robot tour guides. Instead, we aim to develop abstractions of the human behaviors, appropriate for robot tour guides and effective in realizing visitor engagement. The results of this study will be used to create a first Fun Robotic Outdoor Guide prototype with the abstracted interactive robot guide behaviors implemented to assess the effects on visitor experience in 'the wild.'

[1]  Takayuki Kanda,et al.  Interactive Humanoid Robots for a Science Museum , 2006, IEEE Intelligent Systems.

[2]  Jonathan R. Wynn City Tour Guides: Urban Alchemists at Work , 2010 .

[3]  Katie Best,et al.  Making museum tours better: understanding what a guided tour really is and what a tour guide really does , 2012 .

[4]  Bilge Mutlu,et al.  A Storytelling Robot: Modeling and Evaluation of Human-like Gaze Behavior , 2006, 2006 6th IEEE-RAS International Conference on Humanoid Robots.

[5]  Wolfram Burgard,et al.  Experiences with an Interactive Museum Tour-Guide Robot , 1999, Artif. Intell..

[6]  Catherine Courage,et al.  CHAPTER 1 – INTRODUCTION TO USER REQUIREMENTS , 2005 .

[7]  Sriram Subramanian,et al.  Talking about tactile experiences , 2013, CHI.

[8]  Takayuki Kanda,et al.  Analysis of Humanoid Appearances in Human-Robot Interaction , 2008, IEEE Trans. Robotics.

[9]  Brian R. Duffy,et al.  Anthropomorphism and the social robot , 2003, Robotics Auton. Syst..

[10]  Hideaki Kuzuoka,et al.  Museum guide robot based on sociological interaction analysis , 2007, CHI.

[11]  Catherine Courage,et al.  Understanding Your Users: A Practical Guide to User Requirements Methods, Tools, and Techniques , 2005 .

[12]  Heather King,et al.  The Professionalization of Museum Educators: The Case in Science Museums , 2007 .

[13]  Michael A. Goodrich HRI 2006 , 2005, INTR.

[14]  Wolfram Burgard,et al.  MINERVA: a second-generation museum tour-guide robot , 1999, Proceedings 1999 IEEE International Conference on Robotics and Automation (Cat. No.99CH36288C).

[15]  Vanessa Evers,et al.  Using the visitor experiences for mapping the possibilities of implementing a robotic guide in outdoor sites , 2012, 2012 IEEE RO-MAN: The 21st IEEE International Symposium on Robot and Human Interactive Communication.