Data-driven based motion interaction system

Currently software platform about motion interaction has not been that much, and it is necessary to improve the efficiency of the development about motion interaction. Motion interaction system is based on some key technologies, such as AI (artificial intelligence) technology, motion constraint, motion generation, which provides a convenient and fast platform for users to edit character's behaviors visually. In this paper, we focus on these key technologies and describe specific algorithms. Motion interaction system is constituted of three core modules: intellisense module, logical decision module and motion generation module. It can generate character animations with logical consistency through excellent interactive interface, and export animation logic into game engines so that character animations in games are more real and various.

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