Mobile drama in an instrumented museum: inducing group conversation via coordinated narratives

Museum visits can be more enjoyable to small groups if they can be both social and educational experiences. One very rewarding aspect of a visit, especially those involving small groups such as families, is the unmediated group discussion that can ensue during a shared cultural experience. We present a situated, mobile museum system that delivers an hour-long drama to museum visitors. It perceives and analyzes group behavior, uses the result to dynamically deliver coordinated dramatic narrative presentations about the nearby museum exhibit, with the expected result of stimulating group discussion. To accomplish this, our drama-based presentations contain small, complementary differences in the content delivered to each participant, leveraging the narrative tension/release cycle of drama to naturally lead visitors to fill in missing pieces by interacting with friends, thus initiating a conversation. We present two evaluations for these story variations, one in a closed, non-mobile environment, and the other a formative evaluation to gauge how well the methodology used in the non-mobile evaluation performs in evaluating the fully implemented system in a real museum environment.

[1]  Oliviero Stock,et al.  PEACH - Intelligent Interfaces for Museum Visits (Cognitive Technologies) , 2007 .

[2]  Tsvi Kuflik,et al.  A visitor's guide in an active museum: Presentations, communications, and reflection , 2011, JOCCH.

[3]  Ruth Aylett,et al.  Affective Guide with Attitude , 2005, ACII.

[4]  Allison Woodruff,et al.  Sotto voce: exploring the interplay of conversation and mobile audio spaces , 2002, CHI.

[5]  Kaj Grønbæk,et al.  Mobile Urban Drama - Setting the Stage with Location Based Technologies , 2008, ICIDS.

[6]  Vincenzo Lombardo,et al.  Storytelling on mobile devices for cultural heritage , 2012, New Rev. Hypermedia Multim..

[7]  Oliviero Stock Language-Based Interfaces and Their Application for Cultural Tourism , 2001, AI Mag..

[8]  Charles B. Callaway,et al.  Multiple Coordinated Mobile Narratives as a Catalyst for Face-to-Face Group Conversation , 2009, ICIDS.

[9]  Cristina Gena,et al.  A stroll with Carletto: adaptation in drama-based tours with virtual characters , 2008, User Modeling and User-Adapted Interaction.

[10]  Andreas Butz,et al.  Augmenting buildings with infrared information , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).

[11]  Jean Carletta,et al.  The AMIDA Automatic Content Linking Device: Just-in-Time Document Retrieval in Meetings , 2008, MLMI.

[12]  Tsvi Kuflik,et al.  Indoor positioning: challenges and solutions for indoor cultural heritage sites , 2011, IUI '11.

[13]  Stefan Kopp,et al.  A Conversational Agent as Museum Guide - Design and Evaluation of a Real-World Application , 2005, IVA.

[14]  Gaea Leinhardt,et al.  Listening in on Museum Conversations , 2004 .

[15]  Kaj Grønbæk,et al.  Mobile Urban Drama: interactive storytelling in real world environments , 2012, New Rev. Hypermedia Multim..

[16]  Alex Pentland,et al.  Meeting mediator: enhancing group collaboration with sociometric feedback , 2008, CHI Extended Abstracts.

[17]  Tsvi Kuflik,et al.  Group Situational Awareness: Being Together , 2009, PMPC@UMAP.

[18]  Andrew Stern,et al.  Façade: An Experiment in Building a Fully-Realized Interactive Drama , 2003 .

[19]  Andreas Zimmermann,et al.  LISTEN: a user-adaptive audio-augmented museum guide , 2008, User Modeling and User-Adapted Interaction.

[20]  G. Freytag Die Technik des Dramas , .

[21]  Daniela Petrelli,et al.  User-Centred Design of Flexible Hypermedia for a Mobile Guide: Reflections on the HyperAudio Experience , 2005, User Modeling and User-Adapted Interaction.

[22]  Massimo Zancanaro,et al.  PEACH - Intelligent Interfaces for Museum Visits , 2007, Cognitive Technologies.

[23]  Tsvi Kuflik,et al.  Adaptive, intelligent presentation of information for the museum visitor in PEACH , 2007, User Modeling and User-Adapted Interaction.