Human Body Motion and Gestures Recognition Based on Checkpoints
暂无分享,去创建一个
[1] Nissan Kunju,et al. Algorithm for Kinematic Measurements using Active Markers , 2009, 2009 IEEE International Advance Computing Conference.
[2] Aaron F. Bobick,et al. Recognition of human body motion using phase space constraints , 1995, Proceedings of IEEE International Conference on Computer Vision.
[3] James W. Davis,et al. The Recognition of Human Movement Using Temporal Templates , 2001, IEEE Trans. Pattern Anal. Mach. Intell..
[4] Barbara Caputo,et al. Recognizing human actions: a local SVM approach , 2004, Proceedings of the 17th International Conference on Pattern Recognition, 2004. ICPR 2004..
[5] Hsuan-Sheng Chen,et al. Human action recognition using star skeleton , 2006, VSSN '06.
[6] Veronica Teichrieb,et al. Poster: Improving motor rehabilitation process through a natural interaction based system using Kinect sensor , 2012, 2012 IEEE Symposium on 3D User Interfaces (3DUI).
[7] Daniel Thalmann,et al. Natural activation for gesture recognition systems , 2011, CHI EA '11.
[8] Keechul Jung,et al. Recognition-based gesture spotting in video games , 2004, Pattern Recognit. Lett..
[9] David J. Fleet,et al. Temporal motion models for monocular and multiview 3D human body tracking , 2006, Comput. Vis. Image Underst..
[10] Nello Cristianini,et al. An Introduction to Support Vector Machines and Other Kernel-based Learning Methods , 2000 .
[11] Darko Kirovski,et al. Real-time classification of dance gestures from skeleton animation , 2011, SCA '11.