Game design from the lens of a student
暂无分享,去创建一个
E. Vincent Cross | Wanda Eugene | Kinnis Gosha | Francisco Arcediano | Christin Hamilton | Jacqueline Hundley
[1] Jessica D. Bayliss,et al. Games as a "flavor" of CS1 , 2006, SIGCSE '06.
[2] Guttorm Sindre,et al. Positive experiences with an open project assignment in an introductory programming course , 2003, 25th International Conference on Software Engineering, 2003. Proceedings..
[3] B.R. Maxim. Work In Progress: Use of Interdisciplinary Teams in Game Development Classes , 2006, Proceedings. Frontiers in Education. 36th Annual Conference.
[4] Alan G. Labouseur,et al. Game design & programming concentration within the computer science curriculum , 2005, SIGCSE '05.
[5] James J. Kuffner,et al. Computer games and CS education: why and how , 2005, SIGCSE.
[6] Randolph M. Jones,et al. Design and implementation of computer games: a capstone course for undergraduate computer science education , 2000, SIGCSE '00.
[7] M. Csíkszentmihályi. Finding Flow: The Psychology of Engagement with Everyday Life , 1997 .
[8] Erik Bethke,et al. Game development and production , 2003 .
[9] Steve Rabin,et al. Introduction to Game Development , 2005 .
[10] Jonathan Blow,et al. Game Development: Harder Than You Think , 2004, ACM Queue.
[11] Ritchie Macefield,et al. Usability studies and the Hawthorne effect , 2007 .
[12] Ximena López,et al. Beyond Nintendo: design and assessment of educational video games for first and second grade students , 2003, Comput. Educ..
[13] Lori Carter. Why students with an apparent aptitude for computer science don't choose to major in computer science , 2006, SIGCSE '06.
[14] Steve Rabin. Introduction To Game Development (Game Development) , 2005 .