LADDER, a sketching language for user interface developers
暂无分享,去创建一个
[1] George Stiny,et al. Shape Grammars and the Generative Specification of Painting and Sculpture , 1971, IFIP Congress.
[2] Robert L. Mason,et al. Some practical aspects of covariance estimation , 1985, Pattern Recognit. Lett..
[3] N. D. Belajcic. Computer Implementation of Shape Grammars , 1988 .
[4] Dean Rubine,et al. Specifying gestures by example , 1991, SIGGRAPH.
[5] Efficient analysis of complex diagrams using constraint-based parsing , 1995, Proceedings of 3rd International Conference on Document Analysis and Recognition.
[6] James A. Landay,et al. Interactive sketching for the early stages of user interface design , 1995, CHI '95.
[7] Genny Tortora,et al. Automatic Generation of Visual Programming Environments , 1995, Computer.
[8] Thomas F. Stahovich,et al. SketchIT: a Sketch Interpretation Tool for Conceptual Mechanical Design , 1996 .
[9] Ellen Yi-Luen Do,et al. Demonstrating the electronic cocktail napkin: a paper-like interface for early design , 1996, CHI Conference Companion.
[10] E. J. Friedman-hill,et al. Jess, the Java expert system shell , 1997 .
[11] Eric Lecolinet. Designing GUIs by sketch drawing and visual programming , 1998, AVI '98.
[12] James Gips,et al. Computer Implementation of Shape Grammars , 1999 .
[13] Robert J. K. Jacob,et al. A software model and specification language for non-WIMP user interfaces , 1999, TCHI.
[14] Victor Zue,et al. Conversational interfaces: advances and challenges , 1997, Proceedings of the IEEE.
[15] Christian Heide Damm,et al. Tool support for cooperative object-oriented design: gesture based modelling on an electronic whiteboard , 2000, CHI.
[16] Z E. Jess Friedman-hill,et al. The Java Expert System Shell , 2000 .
[17] Oliver Bimber,et al. A multi-layered architecture for sketch-based interaction within virtual environments , 2000, Comput. Graph..
[18] Christine J. Alvarado,et al. A natural sketching environment : bringing the computer into early stages of mechanical design , 2000 .
[19] Mark W. Newman,et al. DENIM: finding a tighter fit between tools and practice for Web site design , 2000, CHI.
[20] W. Godwin. Article in Press , 2000 .
[21] Sean Jy-Shyang Chen,et al. An interactive system for recognizing hand drawn UML diagrams , 2000, CASCON.
[22] Ellen Yi-Luen Do. VR Sketchpad. Create Instant 3D Worlds by Sketching on a Transparent Window , 2001 .
[23] James V. Mahoney,et al. Handling ambiguity in constraint-based recognition of stick figure sketches , 2001, IS&T/SPIE Electronic Imaging.
[24] James A. Landay,et al. Quill: a gesture design tool for pen-based user interfaces , 2001 .
[25] R. Davis,et al. Perceptually Based Learning of Shape Descriptions , 2002 .
[26] L. Kara,et al. Recognizing Multi-Stroke Symbols , 2002 .
[27] Joaquim A. Jorge,et al. JavaSketchIt: Issues in Sketching the Look of User Interfaces , 2002 .
[28] Stuart Russell,et al. Statistical Visual Language Models for Ink Parsing , 2002 .
[29] James V. Mahoney,et al. Three main concerns in sketch recognition and an approach to addressing them , 2002 .
[30] Tracy Anne Hammond,et al. LADDER: a language to describe drawing, display, and editing in sketch recognition , 2003, IJCAI.
[31] Christine Alvarado,et al. SketchREAD: a multi-domain sketch recognition engine , 2004, UIST '04.
[32] Randall Davis,et al. Automatically Transforming Symbolic Shape Descriptions for Use in Sketch Recognition , 2004, AAAI.
[33] Randall Davis,et al. SHADY: A Shape Description Debugger for Use in Sketch Recognition , 2004, AAAI Technical Report.
[34] Randall Davis,et al. Tahuti: a geometrical sketch recognition system for UML class diagrams , 2006, SIGGRAPH Courses.
[35] Manuel J. Fonseca,et al. Sketching User Interfaces with Visual Patterns , .