MagicPad: the projection based 3D user interface
暂无分享,去创建一个
[1] Raimund Dachselt,et al. Exploring information spaces by using tangible magic lenses in a tabletop environment , 2010, CHI Extended Abstracts.
[2] Richard May,et al. A Survey of Large High-Resolution Display Technologies, Techniques, and Applications , 2006, IEEE Virtual Reality Conference (VR 2006).
[3] Henry Y. K. Lau,et al. The magicpad: a spatial augmented reality based user interface , 2010 .
[4] Morten Fjeld,et al. Ortholumen: Using Light for Direct Tabletop Input , 2007, Tabletop.
[5] Tovi Grossman,et al. PenLight: combining a mobile projector and a digital pen for dynamic visual overlay , 2009, CHI.
[6] Falko Kuester,et al. The StarCAVE, a third-generation CAVE and virtual reality OptIPortal , 2009, Future Gener. Comput. Syst..
[7] Henry Y. K. Lau,et al. A tangible user interface using spatial Augmented Reality , 2010, 2010 IEEE Symposium on 3D User Interfaces (3DUI).
[8] Ramesh Raskar,et al. Modern approaches to augmented reality , 2005, SIGGRAPH Courses.
[9] Russell M. Taylor,et al. VRPN: a device-independent, network-transparent VR peripheral system , 2001, VRST '01.
[10] Andy Cockburn,et al. Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces , 2004, GRAPHITE '04.
[11] Denis Gracanin,et al. A Tangible User Interface System for CAVE Applicat , 2006, IEEE Virtual Reality Conference (VR 2006).
[12] Raimund Dachselt,et al. PaperLens: advanced magic lens interaction above the tabletop , 2009, ITS '09.
[13] Hirokazu Kato,et al. Marker tracking and HMD calibration for a video-based augmented reality conferencing system , 1999, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99).
[14] Ed Lantz,et al. The future of virtual reality: head mounted displays versus spatially immersive displays (panel) , 1996, SIGGRAPH.
[15] Hong Hua,et al. Magic Lenses for augmented virtual environments , 2006, IEEE Computer Graphics and Applications.
[16] Kok-Lim Low,et al. Interacting with Spatially Augmented Reality , 2022 .
[17] Johannes Schöning,et al. Map torchlight: a mobile augmented reality camera projector unit , 2009, CHI Extended Abstracts.
[18] Ramesh Raskar,et al. Dynamic Spatially Augmented 3D Painting , 2001 .
[19] W. Brent Seales,et al. Multi-projector displays using camera-based registration , 1999, Proceedings Visualization '99 (Cat. No.99CB37067).
[20] Andreas M. Kunz,et al. Digisketch: taming anoto technology on LCDs , 2010, EICS '10.
[21] Hiroshi Ishii,et al. Emerging frameworks for tangible user interfaces , 2000, IBM Syst. J..