Implications of the Bioinclusive Ethic on Collaborative and Participatory Design.

: To address the current unsustainability of socio-technical-ecological systems, humanity and design should increasingly consider the needs of natural entities. This paper outlines initial considerations for nature-inclusive Collaborative and Participatory Design (C&PD) by critically questioning the approach through the perspective of a bioinclusive ethic, one of the nature-inclusive ethical frameworks. It suggests that bioinclusive C&PD and its sub-approaches would explicitly acknowledge nonhumans as non-designers and would, to a varying extent, involve them in the design processes. They would explicitly outline the benefits of involvement of human and nonhuman non-designers and grant goal-setting and decision-making power to the latter. Bioinclusive participatory design would explicitly acknowledge humans and nonhumans in its core principles and directly or indirectly involve the nonhumans. Bioinclusive collaborative design before use would ensure that nonhumans can impact the goals of the project. Finally, bioinclusive collaborative design-in-use might embrace nonhuman-made adjustments to designs during the use time.

[1]  Tehseen Noorani,et al.  More-than-human participatory research , 2018 .

[2]  Peter Bradwell,et al.  Making the most of collaboration an international survey of public service co-design , 2017 .

[3]  W. Ripple,et al.  World Scientists’ Warning to Humanity: A Second Notice , 2017 .

[4]  Oliver Bates,et al.  The Limits of HCD: Reimagining the Anthropocentricity of ISO 9241-210 , 2017, LIMITS.

[5]  M. Ávila Ecologizing, Decolonizing: An Artefactual Perspective , 2017, Nordes 2017: Design and Power.

[6]  Maurizio Teli,et al.  Computing and the common: a case of Participatory Design with think tanks , 2017 .

[7]  A. Galloway More-Than-Human Lab: Creative Ethnography after Human Exceptionalism , 2017 .

[8]  Anne Marie Kanstrup,et al.  Living in the lab: an analysis of the work in eight living laboratories set up in care homes for technology innovation , 2017 .

[9]  Stefano Gualeni,et al.  Becoming with: towards the inclusion of animals as participants in design processes , 2016, ACI.

[10]  Thad Starner,et al.  Search and rescue: dog and handler collaboration through wearable and mobile interfaces , 2016, ACI.

[11]  Oskar Juhlin,et al.  Plant-computer interaction, beauty and dissemination , 2016, ACI.

[12]  Katherine Grillaert,et al.  Unleashed enthusiasm: ethical reflections on harms, benefits, and animal-centered aims of ACI , 2016, ACI.

[13]  Yuuki Nishiyama,et al.  TalkingNemo: aquarium fish talks its mind for breeding support , 2016, ACI.

[14]  A. May,et al.  Empirical investigation of the impact of using co-design methods when generating proposals for sustainable travel solutions , 2016 .

[15]  Anette Lundström,et al.  Case study: developing campus spaces through co-creation , 2016 .

[16]  Bin Zhang,et al.  User Involvement in Design: The Four Models , 2016, HCI.

[17]  Laura Forlano,et al.  Decentering the Human in the Design of Collaborative Cities , 2016, Design Issues.

[18]  Hanna Wirman,et al.  Multispecies methods, technologies for play , 2016, Digit. Creativity.

[19]  Ida Kathrine Hammeleff Jørgensen,et al.  Designing for intuitive use for non-human users , 2015, Advances in Computer Entertainment.

[20]  Joachim Halse,et al.  Minor Design Activism: Prompting Change from Within , 2015, Design Issues.

[21]  Simone Taffe,et al.  The hybrid designer/end-user: Revealing paradoxes in co-design , 2015 .

[22]  P. Ehrlich,et al.  Accelerated modern human–induced species losses: Entering the sixth mass extinction , 2015, Science Advances.

[23]  Clara Mancini,et al.  Re-Centering Multispecies Practices: A Canine Interface for Cancer Detection Dogs , 2015, CHI.

[24]  Kim Halskov,et al.  The diversity of participatory design research practice at PDC 2002-2012 , 2015, Int. J. Hum. Comput. Stud..

[25]  M. Hourdequin Environmental Ethics , 2015 .

[26]  Tau Ulv Lenskjold,et al.  A foray into not-quite companion species: design experiments with urban animals as significant others , 2014 .

[27]  Laurel Evelyn Dyson,et al.  Animal personas: acknowledging non-human stakeholders in designing for sustainable food systems , 2014, OZCHI.

[28]  Stefano Gualeni,et al.  Grounded Zoomorphism: An Evaluation Methodology for ACI Design , 2014, ACE '14 Workshops.

[29]  Robert S. Allison,et al.  Challenges Related to Nonhuman Animal-Computer Interaction: Usability and 'Liking' , 2014, ACE '14 Workshops.

[30]  L. Kotzé Human rights and the environment in the Anthropocene , 2014 .

[31]  Jackie MacDonald,et al.  Systematic Approaches to a Successful Literature Review , 2014 .

[32]  Pia Helminen,et al.  Collaborative futuring with and by makers , 2014 .

[33]  Sampsa Hyysalo,et al.  What difference does a living lab make? Comparing two health technology innovation projects , 2014 .

[34]  Rex Degnegaard,et al.  Co-creation, prevailing streams and a future design trajectory , 2014 .

[35]  Gemma Burford,et al.  What Is Participation? Design Leads the Way to a Cross-Disciplinary Framework , 2013, Design Issues.

[36]  Patrick Olivier,et al.  Configuring participation: on how we involve people in design , 2013, CHI.

[37]  C. Mancini Animal-computer interaction (ACI): changing perspective on HCI, participation and sustainability , 2013, CHI Extended Abstracts.

[38]  Marc Steen,et al.  Co-Design as a Process of Joint Inquiry and Imagination , 2013, Design Issues.

[39]  Andrea Botero,et al.  Ageing together: Steps towards evolutionary co-design in everyday practices , 2013 .

[40]  Jesper Simonsen,et al.  Routledge International Handbook of Participatory Design , 2012 .

[41]  J. Greenbaum,et al.  Heritage: having a say , 2012 .

[42]  Freya Mathews,et al.  Towards a Deeper Philosophy of Biomimicry , 2011 .

[43]  M.G.D. Steen,et al.  Benefits of co-design in service design projects , 2011 .

[44]  Eva Brandt,et al.  On designing open-ended interpretations for collaborative design exploration , 2011 .

[45]  M. Steen Tensions in human-centred design , 2011 .

[46]  Wayne D. Hoyer,et al.  Consumer Cocreation in New Product Development , 2010 .

[47]  Peter R. Magnusson,et al.  Tuning Users' Innovativeness During Ideation , 2010 .

[48]  Esteve Almirall,et al.  Living Labs: arbiters of mid- and ground-level innovation , 2010, Technol. Anal. Strateg. Manag..

[49]  Pieter Jan Stappers,et al.  Co-creating in practice: Results and challenges , 2009, 2009 IEEE International Technology Management Conference (ICE).

[50]  A. Booth,et al.  A typology of reviews: an analysis of 14 review types and associated methodologies. , 2009, Health information and libraries journal.

[51]  A. P. Bos,et al.  Reflexive Interactive Design and its Application in a Project on Sustainable Dairy Husbandry Systems , 2009 .

[52]  Eric Schweikardt,et al.  SUSTAINABLY OURSUser centered is off center , 2009, INTR.

[53]  Pelle Ehn,et al.  Participation in design things , 2008, PDC.

[54]  Hillary Mushkin,et al.  Eye-Balls: Cheap and Cheerful Interactive Performance , 2008, Leonardo.

[55]  Pieter Jan Stappers,et al.  Co-creation and the new landscapes of design , 2008 .

[56]  Yanki Lee,et al.  Design participation tactics: the challenges and new roles for designers in the co-design process , 2008 .

[57]  Gerhard Fischer,et al.  Creativity and evolution: a metadesign perspective , 2008, Digit. Creativity.

[58]  F. Mathews Thinking from within the Calyx of Nature , 2008 .

[59]  Mary Beth Rosson,et al.  Participatory design in community informatics , 2007 .

[60]  Freya Mathews,et al.  Beyond Modernity and Tradition: A Third Way for Development , 2006 .

[61]  Adrian David Cheok,et al.  A mobile pet wearable computer and mixed reality system for human–poultry interaction through the internet , 2006, Personal and Ubiquitous Computing.

[62]  Anind K. Dey,et al.  Supporting interspecies social awareness: using peripheral displays for distributed pack awareness , 2005, UIST.

[63]  Eric von Hippel,et al.  Democratizing innovation: The evolving phenomenon of user innovation , 2005 .

[64]  Alan Drengson,et al.  The Life and Work of Arne Naess: An Appreciative Overview , 2005 .

[65]  Gerhard Fischer,et al.  Meta-design , 2004, Commun. ACM.

[66]  Stephen L. Vargo,et al.  Evolving to a New Dominant Logic for Marketing , 2004 .

[67]  Sari Kujala User involvement: A review of the benefits and challenges , 2003, Behav. Inf. Technol..

[68]  Peter R. Magnusson,et al.  Users as a Hidden Resource for Creativity: Findings from an Experimental Study on User Involvement , 2002 .

[69]  E. Veselova Bioinclusive ethic and collaborative design: Implications for research and practice , 2018 .

[70]  L. Jönsson Design events: on explorations of a non-anthropocentric framework in design , 2015 .

[71]  C. Driessen,et al.  What could playing with pigs do to us? Game design as multispecies philosophy , 2014 .

[72]  Liam J. Bannon,et al.  Design matters in participatory design , 2012 .

[73]  F. Mathews On Desiring Nature , 2011 .

[74]  F. Visser,et al.  Lost in CO-X - Interpretations of Co-Design and Co-Creation , 2011 .

[75]  Jesper Simonsen,et al.  Participatory Design in Information Systems Development , 2010 .

[76]  Gerhard Fischer,et al.  Metadesign: Guidelines for Supporting Domain Experts in Software Development , 2009, IEEE Software.

[77]  A. Coe,et al.  Journal Article , 2001 .

[78]  Benjamin Ishak Resner,et al.  Rover@Home : computer mediated remote interaction between humans and dogs , 2001 .