Transitional Augmented Reality navigation for live captured scenes
暂无分享,去创建一个
Dieter Schmalstieg | Denis Kalkofen | Raphaël Grasset | Markus Tatzgern | R. Grasset | D. Schmalstieg | Denis Kalkofen | Markus Tatzgern | D. Kalkofen
[1] Maneesh Agrawala,et al. Non-invasive interactive visualization of dynamic architectural environments , 2003, I3D '03.
[2] Steven K. Feiner,et al. Mobile augmented reality interaction techniques for authoring situated media on-site , 2006, 2006 IEEE/ACM International Symposium on Mixed and Augmented Reality.
[3] Ivan Poupyrev,et al. The MagicBook: a transitional AR interface , 2001, Comput. Graph..
[4] Dieter Schmalstieg,et al. Zooming interfaces for augmented reality browsers , 2010, Mobile HCI.
[5] Bruce H. Thomas,et al. Augmented Viewport: An action at a distance technique for outdoor AR using distant and zoom lens cameras , 2010, International Symposium on Wearable Computers (ISWC) 2010.
[6] Jens Grubert,et al. Exploring the design of hybrid interfaces for augmented posters in public spaces , 2012, NordiCHI.
[7] Mark Billinghurst,et al. Automatic zooming interface for tangible augmented reality applications , 2012, VRCAI '12.
[8] Susanto Rahardja,et al. Object recognition by discriminative combinations of line segments and ellipses , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[9] Mark Billinghurst,et al. Moving Between Contexts - A User Evaluation of a Transitional Interface , 2008 .
[10] Dieter Schmalstieg,et al. Exploring Distant Objects with Augmented Reality , 2013, EGVE/EuroVR.
[11] Andrew W. Fitzgibbon,et al. KinectFusion: Real-time dense surface mapping and tracking , 2011, 2011 10th IEEE International Symposium on Mixed and Augmented Reality.
[12] Steven K. Feiner,et al. Quick viewpoint switching for manipulating virtual objects in hand-held augmented reality using stored snapshots , 2012, 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
[13] Bruce H. Thomas,et al. Augmented reality user interfaces and techniques for outdoor modelling , 2003, I3D '03.
[14] Holger Regenbrecht,et al. Techniques for view transition in multi-camera outdoor environments , 2010, Graphics Interface.
[15] Steven K. Feiner,et al. Exploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality system , 1999, Comput. Graph..
[16] Jin Sung Choi,et al. Freeze-Set-Go interaction method for handheld mobile augmented reality environments , 2009, VRST '09.
[17] Michael M. Kazhdan,et al. Poisson surface reconstruction , 2006, SGP '06.