Segmentally Iterative Ray Tracing in Complex 2D and 3D Heterogeneous Block Models

Abstract We describe a complex geologic model as an aggregate of arbitrarily shaped blocks separated by cubic splines in 2D and triangulated interfaces in 3D. Recently we have introduced a segmentally iterative ray-tracing (SIRT) method based on Fermat’s principle of stationary travel time, which has been documented to be robust and fast for a complex block model with a constant velocity defined in each block. In this work, we extend the constant velocity to a generally continuous distribution with an analytical expression of travel time, and develop SIRT in the redefined velocity distribution. As a three-point perturbation scheme, SIRT requires an explicit analytical travel time between two intersection points expressed as a function of coordinates of the two points. In these situations, we derive a general midpoint perturbation formula, and further a detailed perturbation formula for familiar media with a constant velocity gradient. SIRT is a scheme in which we perturb the intersection points of an initial-guess ray path in sequence by the first-order explicit formulas instead of using traditional iterative methods. A key consideration is the fact that the number of intersection points may be variable during the iteration process. Numerical tests demonstrate that SIRT is effective in implementing kinematic two-point ray tracing in complex 2D and 3D heterogeneous media.

[1]  William A. Prothero,et al.  A fast, two-point, three-dimensional raytracing algorithm using a simple step search method , 1988 .

[2]  R. Madariaga,et al.  3-D seismic reflection tomography on top of the GOCAD depth modeler , 1996 .

[3]  H. B. Keller,et al.  Fast Seismic Ray Tracing , 1983 .

[4]  V. Červený,et al.  Seismic Ray Theory , 2001, Encyclopedia of Solid Earth Geophysics.

[5]  Klaus H. Jacob,et al.  Three‐dimensional seismic ray tracing in a laterally heterogeneous spherical Earth , 1970 .

[6]  Jean Virieux,et al.  Ray tracing in 3-D complex isotropic media: An analysis of the problem , 1991 .

[7]  Håvar Gjøystdal,et al.  Estimation of multivalued arrivals in 3D models using wavefront construction , 1993 .

[8]  Victor Pereyra,et al.  Solving two-point seismic-ray tracing problems in a heterogeneous medium. Part 1. A general adaptive finite difference method , 1980 .

[9]  I. Lerche,et al.  Tracing of rays through heterogeneous media; an accurate and efficient procedure , 1985 .

[10]  J. Teng,et al.  CDP mapping to obtain the fine structure of the crust and upper mantle from seismic sounding data: an example for the southeastern China , 2000 .

[11]  Rapid multi‐wave‐type ray tracing in complex 2-D and 3-D isotropic media , 1997 .

[12]  M. M. Slotnick On Seismic Computations, With Applications, II1Published by permission of the Board of Directors, Humble Oil and RefiningCompany. , 1936 .

[13]  Z. Koren,et al.  Conic velocity model , 2007 .

[14]  M. Al-Chalabi Time‐depth relationships for multilayer depth conversion , 1997 .

[15]  V. Vinje,et al.  3-D ray modeling by wavefront construction in open models , 1999 .

[16]  Clifford H. Thurber,et al.  A fast algorithm for two-point seismic ray tracing , 1987 .

[17]  Yonghe Sun Ray tracing in 3-D media by parameterized shooting , 1993 .

[18]  Yanghua Wang,et al.  Crustal structure and contact relationship revealed from deep seismic sounding data in South China , 2007 .

[19]  Victor Pereyra,et al.  TWO‐POINT RAY TRACING IN GENERAL 3D MEDIA1 , 1992 .

[20]  Jean-Laurent Mallet,et al.  Discrete smooth interpolation in geometric modelling , 1992, Comput. Aided Des..

[21]  Akira Hasegawa,et al.  Tomographic imaging of P and S wave velocity structure beneath northeastern Japan , 1992 .

[22]  Minghua Zhang,et al.  Simulations of midlatitude frontal clouds by single-column and cloud--resolving models during the Atmospheric Radiation Measurement March 2000 cloud intensive operational period , 2005 .

[23]  J. Vidale Finite‐difference calculation of traveltimes in three dimensions , 1990 .

[24]  J. Vidale Finite-difference calculation of travel times , 1988 .

[25]  M. M. Slotnick ON SEISMIC COMPUTATIONS, WITH APPLICATIONS, I , 1936 .

[26]  Clifford H. Thurber,et al.  Rapid solution of ray tracing problems in heterogeneous media , 1980 .

[28]  Jean-Laurent Mallet,et al.  Discrete smooth interpolation , 1989, TOGS.

[29]  Håvar Gjøystdal,et al.  Traveltime and amplitude estimation using wavefront construction , 1993 .

[30]  Zhongjie Zhang,et al.  Minimum travel time tree algorithm for seismic ray tracing: improvement in efficiency , 2004 .

[31]  N. Rawlinson,et al.  Inversion of seismic refraction and wide-angle reflection traveltimes for three-dimensional layered crustal structure , 2001 .

[32]  Inversion for elliptically anisotropic velocity using VSP reflection traveltimes , 2003 .

[33]  Simon L. Klemperer,et al.  West-east variation in crustal thickness in northern Lhasa block, central Tibet, from deep seismic sounding data , 2005 .

[34]  T. Ulrych,et al.  Simulated annealing two‐point ray tracing , 1996 .

[35]  J. Teng,et al.  Crust–upper mantle seismic velocity structure across Southeastern China , 2005 .

[36]  Håvar Gjøystdal,et al.  Traveltime and amplitude estimation using wavefront construction , 1992 .

[37]  T. Moser Shortest path calculation of seismic rays , 1991 .

[38]  Robert B. Smith,et al.  Seismic traveltime inversion for 2-D crustal velocity structure , 1992 .

[39]  Paul G. Richards,et al.  Quantitative Seismology: Theory and Methods , 1980 .

[40]  Håvar Gjøystdal,et al.  Estimation of multivalued arrivals in 3D models using wavefront construction—Part I , 1996 .

[41]  Tadeusz J. Ulrych,et al.  Simulated annealing ray tracing in complex three‐dimensional media , 2001 .

[42]  M. Sambridge,et al.  Geophysical parametrization and interpolation of irregular data using natural neighbours , 1995 .

[43]  J. E. Reinhardsen,et al.  COMPUTER REPRESENTATION OF COMPLEX 3‐D GEOLOGICAL STRUCTURES USING A NEW “SOLID MODELING” TECHNIQUE* , 1985 .

[44]  Guoming Xu,et al.  Block modeling and segmentally iterative ray tracing in complex 3D media , 2006 .