Spatial frequency sampling look-up table method for computer-generated hologram

Abstract. A spatial frequency sampling look-up table method is proposed to generate a hologram. The three-dimensional (3-D) scene is sampled as several intensity images by computer rendering. Each object point on the rendered images has a defined spatial frequency. The basis terms for calculating fringe patterns are precomputed and stored in a table to improve the calculation speed. Both numerical simulations and optical experiments are performed. The results show that the proposed approach can easily realize color reconstructions of a 3-D scene with a low computation cost. The occlusion effects and depth information are all provided accurately.

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