A Statistical Model for Coupled Human Shape and Motion Synthesis
暂无分享,去创建一个
[1] Ashley Reid,et al. A comparison of linear skinning techniques for character animation , 2007, AFRIGRAPH '07.
[2] Jehee Lee,et al. Simulating biped behaviors from human motion data , 2007, ACM Trans. Graph..
[3] Dinesh Manocha,et al. PLEdestrians: a least-effort approach to crowd simulation , 2010, SCA '10.
[4] Jovan Popovic,et al. Guided time warping for motion editing , 2007, SCA '07.
[5] Jessica K. Hodgins,et al. Perception of Human Motion With Different Geometric Models , 1998, IEEE Trans. Vis. Comput. Graph..
[6] Jovan Popovic,et al. Automatic rigging and animation of 3D characters , 2007, ACM Trans. Graph..
[7] Nancy S. Pollard,et al. Perceptual metrics for character animation: sensitivity to errors in ballistic motion , 2003, ACM Trans. Graph..
[8] C. Karen Liu,et al. Learning physics-based motion style with nonlinear inverse optimization , 2005, ACM Trans. Graph..
[9] Aaron Hertzmann,et al. Style machines , 2000, SIGGRAPH 2000.
[10] Sebastian Thrun,et al. SCAPE: shape completion and animation of people , 2005, SIGGRAPH '05.
[11] Timothy F. Cootes,et al. Active Appearance Models , 1998, ECCV.
[12] In-Kwon Lee,et al. Enriching a motion database by analogous combination of partial human motions , 2007, The Visual Computer.
[13] David J. Fleet,et al. This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE Gaussian Process Dynamical Model , 2007 .
[14] Carol O'Sullivan,et al. Clone attack! Perception of crowd variety , 2008, ACM Trans. Graph..
[15] R. Fisher. The Advanced Theory of Statistics , 1943, Nature.
[16] Carol O'Sullivan,et al. Perceiving human motion variety , 2011, APGV '11.
[17] Hans-Peter Seidel,et al. A Statistical Model of Human Pose and Body Shape , 2009, Comput. Graph. Forum.
[18] James M. Rehg,et al. A data-driven approach to quantifying natural human motion , 2005, SIGGRAPH '05.
[19] N. Troje. Decomposing biological motion: a framework for analysis and synthesis of human gait patterns. , 2002, Journal of vision.
[20] Ming C. Lin,et al. Aggregate dynamics for dense crowd simulation , 2009, ACM Trans. Graph..
[21] Maurice G. Kendall,et al. The advanced theory of statistics , 1945 .
[22] Zoran Popovic,et al. Compact character controllers , 2009, ACM Trans. Graph..
[23] Zoran Popovic,et al. Physically based motion transformation , 1999, SIGGRAPH.
[24] Amr Adel Hassan Ahmed,et al. Parametric synthesis of human animation , 2004 .
[25] Harry Shum,et al. Motion texture: a two-level statistical model for character motion synthesis , 2002, ACM Trans. Graph..
[26] Marco da Silva,et al. Interactive simulation of stylized human locomotion , 2008, ACM Trans. Graph..
[27] Michael J. Black,et al. Implicit Probabilistic Models of Human Motion for Synthesis and Tracking , 2002, ECCV.