Resampling for Spatial Scalability

Resampling is a fundamental issue in the design of a spatially scalable video codec. The resampling procedure is responsible for down-sampling the high-resolution video sequence to generate lower resolution data, as well as upsampling the transmitted lower resolution data to predict the original high-resolution frames. In both cases, the resampling operation must make trade-offs between coding efficiency, image quality and computational complexity. In this paper, we consider the resampling design problem within an optimization framework.

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