BYOD: bring your own device

In this work, we examine the different types of user interactions and deployment issues surrounding large public displays. We then select and develop a usage paradigm in which people use personal devices to interact with large public displays. Lastly, we present a physical interface for interacting with large public displays based on camera-enabled mobile phones. Our interface uses both Visual Codes and optical-flow processing to support serendipitous interaction with large public displays.

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